pub struct ReadyBoardState {
pub entries: BTreeMap<String, Board>,
}
Fields§
§entries: BTreeMap<String, Board>
Implementations§
Trait Implementations§
Source§impl Clone for ReadyBoardState
impl Clone for ReadyBoardState
Source§fn clone(&self) -> ReadyBoardState
fn clone(&self) -> ReadyBoardState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ReadyBoardState
impl Debug for ReadyBoardState
Source§impl<'de> Deserialize<'de> for ReadyBoardState
impl<'de> Deserialize<'de> for ReadyBoardState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Flow for ReadyBoardState
impl Flow for ReadyBoardState
Source§type Event = ReadyBoardEvent
type Event = ReadyBoardEvent
UpdateEvent
- that sent from a server to a clientfn stream_type() -> StreamType
fn apply(&mut self, event: Self::Event)
fn pack_state(&self) -> Result<PackedState, Error>
fn unpack_state(data: &PackedState) -> Result<Self, Error>
fn pack_event(delta: &Self::Event) -> Result<PackedEvent, Error>
fn unpack_event(data: &PackedEvent) -> Result<Self::Event, Error>
fn pack_action(action: &Self::Action) -> Result<PackedAction, Error>
fn unpack_action(data: &PackedAction) -> Result<Self::Action, Error>
Auto Trait Implementations§
impl Freeze for ReadyBoardState
impl RefUnwindSafe for ReadyBoardState
impl Send for ReadyBoardState
impl Sync for ReadyBoardState
impl Unpin for ReadyBoardState
impl UnwindSafe for ReadyBoardState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more