pub struct CompletedDecision<C, A> {
pub decision: PendingDecision<C, A>,
pub reward: f64,
pub observed_at: u64,
}Expand description
Completed decision retained as a bounded replay tombstone.
Fields§
§decision: PendingDecision<C, A>Original immutable decision facts.
reward: f64Accepted reward.
observed_at: u64Accepted outcome timestamp.
Trait Implementations§
Source§impl<C: Clone, A: Clone> Clone for CompletedDecision<C, A>
impl<C: Clone, A: Clone> Clone for CompletedDecision<C, A>
Source§fn clone(&self) -> CompletedDecision<C, A>
fn clone(&self) -> CompletedDecision<C, A>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl<C: PartialEq, A: PartialEq> StructuralPartialEq for CompletedDecision<C, A>
Auto Trait Implementations§
impl<C, A> Freeze for CompletedDecision<C, A>where
PendingDecision<C, A>: Freeze,
impl<C, A> RefUnwindSafe for CompletedDecision<C, A>where
PendingDecision<C, A>: RefUnwindSafe,
impl<C, A> Send for CompletedDecision<C, A>where
PendingDecision<C, A>: Send,
impl<C, A> Sync for CompletedDecision<C, A>where
PendingDecision<C, A>: Sync,
impl<C, A> Unpin for CompletedDecision<C, A>where
PendingDecision<C, A>: Unpin,
impl<C, A> UnsafeUnpin for CompletedDecision<C, A>where
PendingDecision<C, A>: UnsafeUnpin,
impl<C, A> UnwindSafe for CompletedDecision<C, A>where
PendingDecision<C, A>: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more