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LofiChipSource

Struct LofiChipSource 

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pub struct LofiChipSource<C: Algorithm<f32> + ChipEmulator + ParameterWrite, const BUF_SIZE: usize> { /* private fields */ }
Expand description

Source node wrapping a chip emulator with lofi processing.

C implements both Algorithm<f32> (audio generation) and ChipEmulator (register writes). LofiProcessor applies bitcrushing, noise, and DAC coloring after the chip output.

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impl<C: Algorithm<f32> + ChipEmulator + ParameterWrite, const BUF_SIZE: usize> LofiChipSource<C, BUF_SIZE>

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pub fn new(chip: C, lofi_config: LofiConfig, num_channels: usize) -> Self

Create a new chip source with the given emulator and lofi configuration.

Trait Implementations§

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impl<C: Algorithm<f32> + ChipEmulator + ParameterWrite, const BUF_SIZE: usize> Node<f32, BUF_SIZE> for LofiChipSource<C, BUF_SIZE>

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fn node_type_id(&self) -> NodeTypeId
where Self: 'static + Sized,

Get the node’s type ID
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fn id(&self) -> NodeId

Get node ID
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fn set_id(&mut self, id: NodeId)

Set node ID
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fn metadata(&self) -> NodeMetadata

Get node metadata
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fn init(&mut self, sample_rate: f32)

Initialize the node with a sample rate
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fn reset(&mut self)

Reset the node to its initial state
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fn get_parameter(&self, id: &ParameterId) -> Option<ParamValue>

Get the value of a parameter
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fn set_parameter( &mut self, id: &ParameterId, value: ParamValue, ) -> ProcessResult<()>

Set the value of a parameter
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fn input_port(&self, _index: usize) -> Option<&Port<f32, BUF_SIZE>>

Get input port by index
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fn input_port_mut(&mut self, _index: usize) -> Option<&mut Port<f32, BUF_SIZE>>

Get mutable input port by index
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fn output_port(&self, index: usize) -> Option<&Port<f32, BUF_SIZE>>

Get output port by index
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fn output_port_mut(&mut self, index: usize) -> Option<&mut Port<f32, BUF_SIZE>>

Get mutable output port by index
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fn control_port(&self, _index: usize) -> Option<&Port<f32, BUF_SIZE>>

Get control port by index
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fn control_port_mut( &mut self, _index: usize, ) -> Option<&mut Port<f32, BUF_SIZE>>

Get mutable control port by index
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fn num_signal_inputs(&self) -> usize

Number of signal input ports
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fn num_signal_outputs(&self) -> usize

Number of signal output ports
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fn state(&self) -> &NodeState<f32, BUF_SIZE>

Get node state
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fn state_mut(&mut self) -> &mut NodeState<f32, BUF_SIZE>

Get mutable node state
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fn apply_set_parameter( &mut self, cmd: &SetParameter, ) -> Result<(), ProcessError>

Apply a SetParameter command to this node. Read more
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fn resolve_resources(&mut self, _resources: &mut ResourceRegistry<T>)

Resolve named shared resources (tape loops, etc.) from the registry, acquiring the capability handle matching this node’s role.
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fn num_control_inputs(&self) -> usize

Number of control input ports
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fn num_control_outputs(&self) -> usize

Number of control output ports
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fn num_clock_inputs(&self) -> usize

Number of clock input ports
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fn num_clock_outputs(&self) -> usize

Number of clock output ports
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fn num_feedback_ports(&self) -> usize

Number of feedback ports
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fn num_inputs(&self) -> usize

Total number of input ports
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fn num_outputs(&self) -> usize

Total number of output ports
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impl<C: Algorithm<f32> + ChipEmulator + ParameterWrite, const BUF_SIZE: usize> Source<f32, BUF_SIZE> for LofiChipSource<C, BUF_SIZE>

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fn generate( &mut self, _ctx: &RenderContext, _control_inputs: &[f32], _clock_inputs: &[RenderContext], _tick: &ClockTick, ) -> ProcessResult<()>

Generate the next block of signal Read more
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fn num_signal_outputs(&self) -> usize

Number of signal outputs (default 1)
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fn num_control_inputs(&self) -> usize

Number of control inputs (default 0)
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fn num_clock_inputs(&self) -> usize

Number of clock inputs (default 0)
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fn set_capture(&mut self, _capture: Arc<dyn IoCapture>)

Attach a capture backend. No-op by default; I/O nodes override.

Auto Trait Implementations§

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impl<C, const BUF_SIZE: usize> !RefUnwindSafe for LofiChipSource<C, BUF_SIZE>

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impl<C, const BUF_SIZE: usize> !UnwindSafe for LofiChipSource<C, BUF_SIZE>

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impl<C, const BUF_SIZE: usize> Freeze for LofiChipSource<C, BUF_SIZE>
where C: Freeze,

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impl<C, const BUF_SIZE: usize> Send for LofiChipSource<C, BUF_SIZE>

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impl<C, const BUF_SIZE: usize> Sync for LofiChipSource<C, BUF_SIZE>

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impl<C, const BUF_SIZE: usize> Unpin for LofiChipSource<C, BUF_SIZE>
where C: Unpin,

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impl<C, const BUF_SIZE: usize> UnsafeUnpin for LofiChipSource<C, BUF_SIZE>
where C: UnsafeUnpin,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: 'static,

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fn as_any(&self) -> &(dyn Any + 'static)

Convert to &dyn std::any::Any
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert to &mut dyn std::any::Any
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V