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HardwareEmulation

Struct HardwareEmulation 

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pub struct HardwareEmulation {
    pub bit_depth: u8,
    pub sample_rate: f32,
    pub dac_nonlinearity: bool,
    pub clock_drift: f32,
    pub voltage_drop: f32,
    pub crosstalk: f32,
    pub thermal_noise: f32,
    pub ageing_effect: f32,
}
Expand description

Parameters for emulating vintage hardware imperfections.

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§bit_depth: u8

Bit depth of the DAC.

§sample_rate: f32

Sample rate in Hz.

§dac_nonlinearity: bool

Whether to simulate DAC non-linearity.

§clock_drift: f32

Clock drift factor.

§voltage_drop: f32

Voltage drop factor.

§crosstalk: f32

Channel crosstalk factor.

§thermal_noise: f32

Thermal noise floor.

§ageing_effect: f32

Ageing effect factor.

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impl HardwareEmulation

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pub fn for_system(system: ClassicSystem) -> Self

Creates a HardwareEmulation configured for a given classic system.

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impl Clone for HardwareEmulation

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fn clone(&self) -> HardwareEmulation

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HardwareEmulation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HardwareEmulation

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for HardwareEmulation

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for HardwareEmulation

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> AsAny for T
where T: 'static,

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fn borrow(&self) -> &T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

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type Error = <U as TryFrom<T>>::Error

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