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WriteHead

Struct WriteHead 

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pub struct WriteHead<T: Transcendental, const BUF_SIZE: usize> { /* private fields */ }
Expand description

Write head node — mixes input signal with feedback and writes into a shared [TapeLoop] that ReadHead nodes read from.

The tape loop is allocated by the graph’s resource registry during node initialization.

§Signal ports

  • 1 audio input (dry)
  • 1 feedback input (from feedback loop)
  • 1 main output (forward path passthrough)

§Parameters

  • delay_time (0.01 – 2.0 s)
  • feedback (0.0 – 0.99)

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impl<T: Transcendental, const BUF_SIZE: usize> WriteHead<T, BUF_SIZE>

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pub fn new(sample_rate: f32) -> Self

Create a new WriteHead with default delay (0.5 s) and feedback (0.3).

resource_name is the name of the shared tape loop in the buffer registry. Defaults to "tape_0".

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pub fn with_resource(sample_rate: f32, resource_name: &str) -> Self

Create a new WriteHead with an explicit resource name.

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impl<T: Transcendental, const BUF_SIZE: usize> Node<T, BUF_SIZE> for WriteHead<T, BUF_SIZE>

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fn node_type_id(&self) -> NodeTypeId
where Self: 'static + Sized,

Get the node’s type ID
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fn id(&self) -> NodeId

Get node ID
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fn set_id(&mut self, id: NodeId)

Set node ID
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fn metadata(&self) -> NodeMetadata

Get node metadata
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fn init(&mut self, sample_rate: f32)

Initialize the node with a sample rate
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fn reset(&mut self)

Reset the node to its initial state
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fn resolve_resources(&mut self, resources: &mut ResourceRegistry<T>)

Resolve named shared resources (tape loops, etc.) from the registry, acquiring the capability handle matching this node’s role.
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fn get_parameter(&self, id: &ParameterId) -> Option<ParamValue>

Get the value of a parameter
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fn set_parameter( &mut self, id: &ParameterId, value: ParamValue, ) -> ProcessResult<()>

Set the value of a parameter
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fn input_port(&self, i: usize) -> Option<&Port<T, BUF_SIZE>>

Get input port by index
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fn input_port_mut(&mut self, i: usize) -> Option<&mut Port<T, BUF_SIZE>>

Get mutable input port by index
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fn output_port(&self, i: usize) -> Option<&Port<T, BUF_SIZE>>

Get output port by index
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fn output_port_mut(&mut self, i: usize) -> Option<&mut Port<T, BUF_SIZE>>

Get mutable output port by index
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fn control_port(&self, _: usize) -> Option<&Port<T, BUF_SIZE>>

Get control port by index
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fn control_port_mut(&mut self, _: usize) -> Option<&mut Port<T, BUF_SIZE>>

Get mutable control port by index
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fn num_signal_inputs(&self) -> usize

Number of signal input ports
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fn num_signal_outputs(&self) -> usize

Number of signal output ports
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fn num_feedback_ports(&self) -> usize

Number of feedback ports
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fn state(&self) -> &NodeState<T, BUF_SIZE>

Get node state
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fn state_mut(&mut self) -> &mut NodeState<T, BUF_SIZE>

Get mutable node state
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fn apply_set_parameter( &mut self, cmd: &SetParameter, ) -> Result<(), ProcessError>

Apply a SetParameter command to this node. Read more
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fn num_control_inputs(&self) -> usize

Number of control input ports
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fn num_control_outputs(&self) -> usize

Number of control output ports
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fn num_clock_inputs(&self) -> usize

Number of clock input ports
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fn num_clock_outputs(&self) -> usize

Number of clock output ports
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fn num_inputs(&self) -> usize

Total number of input ports
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fn num_outputs(&self) -> usize

Total number of output ports
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impl<T: Transcendental, const BUF_SIZE: usize> Processor<T, BUF_SIZE> for WriteHead<T, BUF_SIZE>

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fn process( &mut self, _ctx: &RenderContext, _signal_inputs: &[&[T; BUF_SIZE]], _control_inputs: &[T], _clock_inputs: &[RenderContext], _feedback_inputs: &[&[T; BUF_SIZE]], ) -> ProcessResult<()>

Process a block of signal Read more
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fn latency(&self) -> usize

Latency in samples (for delay compensation)
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impl<T: Transcendental, const B: usize> Send for WriteHead<T, B>

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impl<T: Transcendental, const B: usize> Sync for WriteHead<T, B>

Auto Trait Implementations§

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impl<T, const BUF_SIZE: usize> !RefUnwindSafe for WriteHead<T, BUF_SIZE>

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impl<T, const BUF_SIZE: usize> !UnwindSafe for WriteHead<T, BUF_SIZE>

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impl<T, const BUF_SIZE: usize> Freeze for WriteHead<T, BUF_SIZE>
where T: Freeze,

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impl<T, const BUF_SIZE: usize> Unpin for WriteHead<T, BUF_SIZE>
where T: Unpin,

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impl<T, const BUF_SIZE: usize> UnsafeUnpin for WriteHead<T, BUF_SIZE>
where T: UnsafeUnpin,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: 'static,

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fn as_any(&self) -> &(dyn Any + 'static)

Convert to &dyn std::any::Any
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert to &mut dyn std::any::Any
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V