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ProcessContext

Struct ProcessContext 

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pub struct ProcessContext<'a, T: Transcendental, const BUF_SIZE: usize> {
    pub clock: &'a ClockTick,
    pub signal_inputs: &'a [&'a [T; BUF_SIZE]],
    pub control_inputs: &'a [T],
    pub clock_inputs: &'a [ClockTick],
    pub feedback_inputs: &'a [&'a [T; BUF_SIZE]],
}
Expand description

Convenience structure that gathers all input buffers for a node.

Nodes write their output directly into their own output port buffers (accessible via SignalNode::output_port_mut), so only input data is passed through this context.

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§clock: &'a ClockTick

Current clock tick

§signal_inputs: &'a [&'a [T; BUF_SIZE]]

Audio input buffers (slice of references to [T; BUF_SIZE])

§control_inputs: &'a [T]

Control input values (slice of T)

§clock_inputs: &'a [ClockTick]

Clock input ticks

§feedback_inputs: &'a [&'a [T; BUF_SIZE]]

Feedback input buffers (slice of references to [T; BUF_SIZE])

Auto Trait Implementations§

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impl<'a, T, const BUF_SIZE: usize> Freeze for ProcessContext<'a, T, BUF_SIZE>

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impl<'a, T, const BUF_SIZE: usize> RefUnwindSafe for ProcessContext<'a, T, BUF_SIZE>
where T: RefUnwindSafe,

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impl<'a, T, const BUF_SIZE: usize> Send for ProcessContext<'a, T, BUF_SIZE>

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impl<'a, T, const BUF_SIZE: usize> Sync for ProcessContext<'a, T, BUF_SIZE>

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impl<'a, T, const BUF_SIZE: usize> Unpin for ProcessContext<'a, T, BUF_SIZE>

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impl<'a, T, const BUF_SIZE: usize> UnsafeUnpin for ProcessContext<'a, T, BUF_SIZE>

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impl<'a, T, const BUF_SIZE: usize> UnwindSafe for ProcessContext<'a, T, BUF_SIZE>
where T: RefUnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> AsAny for T
where T: 'static,

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Convert to &dyn std::any::Any
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Convert to &mut dyn std::any::Any
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where T: ?Sized,

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where T: ?Sized,

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