Struct riker_default::DefaultModel [−][src]
pub struct DefaultModel<Msg: Message> { /* fields omitted */ }
Methods
impl<Msg: Message> DefaultModel<Msg>[src]
impl<Msg: Message> DefaultModel<Msg>Trait Implementations
impl<Msg: Clone + Message> Clone for DefaultModel<Msg>[src]
impl<Msg: Clone + Message> Clone for DefaultModel<Msg>fn clone(&self) -> DefaultModel<Msg>[src]
fn clone(&self) -> DefaultModel<Msg>Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl<Msg: Message> Model for DefaultModel<Msg>[src]
impl<Msg: Message> Model for DefaultModel<Msg>type Msg = Msg
The message type used throughout the system. Actor.receive expects this type Read more
type Dis = ThreadPoolDispatcher
Dispatcher executes actors and futures
type Ded = DeadLettersActor<Self::Msg>
Dead letters subscribes to the dead letters channel
type Tmr = BasicTimer<Self::Msg>
Timer provides message scheduling, e.g. ctx.schedule_once
type Evs = MapVec<Self::Msg>
Event store provides the storage system for events/messages
type Tcp = NoIo<Self::Msg>
type Udp = NoIo<Self::Msg>
type Log = SimpleLogger<Self::Msg>
Logger provides global logging, e.g. info!("hello");
Auto Trait Implementations
impl<Msg> Send for DefaultModel<Msg>
impl<Msg> Send for DefaultModel<Msg>impl<Msg> Sync for DefaultModel<Msg> where
Msg: Sync,
impl<Msg> Sync for DefaultModel<Msg> where
Msg: Sync,