pub struct AutoState {
pub hidden_for_fullscreen: bool,
pub dnd_for_meeting: bool,
}Fields§
§dnd_for_meeting: boolTrait Implementations§
impl Copy for AutoState
impl Eq for AutoState
impl StructuralPartialEq for AutoState
Auto Trait Implementations§
impl Freeze for AutoState
impl RefUnwindSafe for AutoState
impl Send for AutoState
impl Sync for AutoState
impl Unpin for AutoState
impl UnsafeUnpin for AutoState
impl UnwindSafe for AutoState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.