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GpuContext

Struct GpuContext 

Source
pub struct GpuContext {
    pub device: Device,
    pub queue: Queue,
    pub info: AdapterInfo,
    pub max_buffer: u64,
}
Expand description

A wgpu device and queue on a chosen adapter.

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§device: Device§queue: Queue§info: AdapterInfo§max_buffer: u64

The largest buffer the device allows (the smaller of the storage binding and buffer limits).

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impl GpuContext

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pub fn create( options: &ContextOptions, on_failure: impl Fn(String) + Send + Sync + 'static, ) -> Result<GpuContext, String>

Creates the device, or says why there is none (software adapter, too few storage buffers, no adapter, device creation failed, the process is ending, or a driver panic).

on_failure is called with a reason, possibly from a driver thread, when wgpu reports an error outside any error scope or the device is lost; the app should stop using the GPU.

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impl Debug for GpuContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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