pub struct Front {
pub name: &'static str,
pub terminal: bool,
pub headless: bool,
pub flag: Option<Flag>,
pub command: Option<Command>,
pub sessionless: bool,
pub session_store: Option<StoreOpener>,
}Expand description
A front a plugin offers, and which runs it can take.
Fields§
§name: &'static strIts name, which AppCliExt::runs_front asks about.
terminal: boolWhether it takes a run on an interactive terminal. A command’s front that does not runs headless: the launcher passes its output and exit code through and never restarts it.
headless: boolWhether it takes a run without one (--print, stdin piped in).
This and terminal only pick the front of a run
that names no command or option: a front with either takes only
the runs that name it.
flag: Option<Flag>The option that gives it the run, whatever the terminal.
command: Option<Command>The command that gives it the run, whatever the terminal.
sessionless: boolWhether its runs keep no session: a run it takes removes its session’s directory when it ends, and a resumed session’s run is refused.
session_store: Option<StoreOpener>Where a run it takes keeps its session, in place of
StoreOpener (Self::session_store).
Implementations§
Source§impl Front
impl Front
Sourcepub fn on_terminal(self) -> Self
pub fn on_terminal(self) -> Self
It takes a run on an interactive terminal.
Sourcepub fn sessionless(self) -> Self
pub fn sessionless(self) -> Self
Its runs keep no session.
Sourcepub fn session_store(
self,
open: impl Fn(&SessionDir) -> Result<Arc<dyn Store>, SessionError> + Send + Sync + 'static,
) -> Self
pub fn session_store( self, open: impl Fn(&SessionDir) -> Result<Arc<dyn Store>, SessionError> + Send + Sync + 'static, ) -> Self
A run it takes keeps its session in the store open opens for the
session’s directory, such as one of a chat thread’s, instead of the
one StoreOpener opens. Only the running session’s store comes
from it: imports and listings still open theirs with
StoreOpener. The front is chosen, and the store opened, once
every plugin is built.
Sourcepub fn on_flag(self, flag: &'static str, help: &'static str) -> Self
pub fn on_flag(self, flag: &'static str, help: &'static str) -> Self
It takes any run with --flag, an option it declares with help.
Sourcepub fn on_command(
self,
name: &'static str,
usage: &'static str,
help: &'static str,
) -> Self
pub fn on_command( self, name: &'static str, usage: &'static str, help: &'static str, ) -> Self
It takes any run of rig <name> …, a command whose arguments are
usage and which does what help says; the words after the name
are read with Invoked::command. Two plugins with one command,
or a command of the launcher’s own name, fail the build.
Trait Implementations§
Source§impl Component for Front
impl Component for Front
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§const HAS_SUMMARY_TICK: bool = false
const HAS_SUMMARY_TICK: bool = false
Auto Trait Implementations§
impl !RefUnwindSafe for Front
impl !UnwindSafe for Front
impl Freeze for Front
impl Send for Front
impl Sync for Front
impl Unpin for Front
impl UnsafeUnpin for Front
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>
Source§fn get_component_ids(
components: &Components,
) -> impl Iterator<Item = Option<ComponentId>>
fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>
Source§impl<C> BundleFromComponents for Cwhere
C: Component,
impl<C> BundleFromComponents for Cwhere
C: Component,
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ConditionalSend for Twhere
T: Send,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Source§impl<C> DynamicBundle for Cwhere
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Source§unsafe fn get_components(
ptr: MovingPtr<'_, C>,
func: &mut impl FnMut(StorageType, OwningPtr<'_>),
) -> <C as DynamicBundle>::Effect
unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect
Source§unsafe fn apply_effect(
_ptr: MovingPtr<'_, MaybeUninit<C>>,
_entity: &mut EntityWorldMut<'_>,
)
unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )
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