pub trait HttpClientExt: WasmCompatSend + WasmCompatSync {
// Required methods
fn send<T, U>(
&self,
req: Request<T>,
) -> impl Future<Output = Result<Response<Pin<Box<dyn Future<Output = Result<U, Error>> + Send>>>, Error>> + WasmCompatSend + 'static
where T: Into<Bytes> + WasmCompatSend,
U: From<Bytes> + WasmCompatSend + 'static;
fn send_multipart<U>(
&self,
req: Request<MultipartForm>,
) -> impl Future<Output = Result<Response<Pin<Box<dyn Future<Output = Result<U, Error>> + Send>>>, Error>> + WasmCompatSend + 'static
where U: From<Bytes> + WasmCompatSend + 'static;
fn send_streaming<T>(
&self,
req: Request<T>,
) -> impl Future<Output = Result<Response<Pin<Box<dyn WasmCompatSendStream<Item = Result<Bytes, Error>, InnerItem = Result<Bytes, Error>>>>>, Error>> + WasmCompatSend
where T: Into<Bytes> + WasmCompatSend;
}Expand description
An HTTP client Rig sends through: unary, multipart and streaming requests.
rig-reqwest’s ReqwestClient is the bundled implementation; a provider
configuration takes any implementation with with_http(client).
Required Methods§
Sourcefn send<T, U>(
&self,
req: Request<T>,
) -> impl Future<Output = Result<Response<Pin<Box<dyn Future<Output = Result<U, Error>> + Send>>>, Error>> + WasmCompatSend + 'static
fn send<T, U>( &self, req: Request<T>, ) -> impl Future<Output = Result<Response<Pin<Box<dyn Future<Output = Result<U, Error>> + Send>>>, Error>> + WasmCompatSend + 'static
Sends a request and returns headers with a lazy body converted from bytes to U.
Sourcefn send_multipart<U>(
&self,
req: Request<MultipartForm>,
) -> impl Future<Output = Result<Response<Pin<Box<dyn Future<Output = Result<U, Error>> + Send>>>, Error>> + WasmCompatSend + 'static
fn send_multipart<U>( &self, req: Request<MultipartForm>, ) -> impl Future<Output = Result<Response<Pin<Box<dyn Future<Output = Result<U, Error>> + Send>>>, Error>> + WasmCompatSend + 'static
Sends a multipart request and returns headers with a lazy body converted to U.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".