pub struct Embed;Expand description
The embedding family.
Trait Implementations§
impl Copy for Embed
impl Eq for Embed
Source§impl Family for Embed
impl Family for Embed
Source§const FAMILY: EffectFamily = EffectFamily::Embed
const FAMILY: EffectFamily = EffectFamily::Embed
The family this marker names.
Source§type Request = EmbedInputs
type Request = EmbedInputs
What a typed dispatch of this family takes.
Source§type Answer = EmbedOutputs
type Answer = EmbedOutputs
What it resolves to.
Source§fn wrap(request: Self::Request) -> Result<EffectKind, ErrorReport>
fn wrap(request: Self::Request) -> Result<EffectKind, ErrorReport>
The wire form of a request, or the report for a request that has
none (a
CustomEffect whose Serialize fails). The in-tree
families always have one; a typed dispatch of a request without one
is pre-failed by the bus and never reaches a handler or a log.Source§fn unwrap(outcome: Outcome) -> Result<Self::Answer, ErrorReport>
fn unwrap(outcome: Outcome) -> Result<Self::Answer, ErrorReport>
The typed answer, or the report for an outcome of another family.
Source§fn mismatch(outcome: &Outcome) -> ErrorReport
fn mismatch(outcome: &Outcome) -> ErrorReport
The report
Family::unwrap gives for an outcome of another family.impl StructuralPartialEq for Embed
Auto Trait Implementations§
impl Freeze for Embed
impl RefUnwindSafe for Embed
impl Send for Embed
impl Sync for Embed
impl Unpin for Embed
impl UnsafeUnpin for Embed
impl UnwindSafe for Embed
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<F> Served for Fwhere
F: Family,
impl<F> Served for Fwhere
F: Family,
Source§const SERVED: Option<EffectFamily> = const SERVED: Option<EffectFamily> = Some(F::FAMILY);
const SERVED: Option<EffectFamily> = const SERVED: Option<EffectFamily> = Some(F::FAMILY);
The family, when the handler has one.