ToolSet

Struct ToolSet 

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pub struct ToolSet { /* private fields */ }
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A struct that holds a set of tools

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impl ToolSet

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pub fn from_tools(tools: Vec<impl ToolDyn + 'static>) -> Self

Create a new ToolSet from a list of tools

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pub fn builder() -> ToolSetBuilder

Create a toolset builder

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pub fn contains(&self, toolname: &str) -> bool

Check if the toolset contains a tool with the given name

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pub fn add_tool(&mut self, tool: impl ToolDyn + 'static)

Add a tool to the toolset

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pub fn delete_tool(&mut self, tool_name: &str)

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pub fn add_tools(&mut self, toolset: ToolSet)

Merge another toolset into this one

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pub async fn get_tool_definitions( &self, ) -> Result<Vec<ToolDefinition>, ToolSetError>

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pub async fn call( &self, toolname: &str, args: String, ) -> Result<String, ToolSetError>

Call a tool with the given name and arguments

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pub async fn documents(&self) -> Result<Vec<Document>, ToolSetError>

Get the documents of all the tools in the toolset

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pub fn schemas(&self) -> Result<Vec<ToolSchema>, EmbedError>

Convert tools in self to objects of type ToolSchema. This is necessary because when adding tools to the EmbeddingBuilder because all documents added to the builder must all be of the same type.

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impl Default for ToolSet

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fn default() -> ToolSet

Returns the “default value” for a type. Read more

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