pub enum AudioStatus {
Stopped,
Playing,
Paused,
}
Expand description
A playing status of an audio device.
Variants§
Stopped
An audio device is closed or on error.
Playing
An audio device is open and playing the sound.
Paused
An audio device is open but not playing the sound.
Trait Implementations§
Source§impl Clone for AudioStatus
impl Clone for AudioStatus
Source§fn clone(&self) -> AudioStatus
fn clone(&self) -> AudioStatus
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AudioStatus
impl Debug for AudioStatus
Source§impl From<u32> for AudioStatus
impl From<u32> for AudioStatus
Source§fn from(raw: SDL_AudioStatus) -> Self
fn from(raw: SDL_AudioStatus) -> Self
Converts to this type from the input type.
Source§impl PartialEq for AudioStatus
impl PartialEq for AudioStatus
impl Copy for AudioStatus
impl Eq for AudioStatus
impl StructuralPartialEq for AudioStatus
Auto Trait Implementations§
impl Freeze for AudioStatus
impl RefUnwindSafe for AudioStatus
impl Send for AudioStatus
impl Sync for AudioStatus
impl Unpin for AudioStatus
impl UnwindSafe for AudioStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more