pub struct KeyboardEvent {
    pub timestamp: u32,
    pub window_id: u32,
    pub is_pressed: bool,
    pub is_repeated: bool,
    pub symbol: KeySymbol,
}
Expand description

An event on interacting to the keyboard.

Fields§

§timestamp: u32

When this event occurred.

§window_id: u32

The id of the window focused.

§is_pressed: bool

Whether the key of symbol is pressed.

§is_repeated: bool

Whether the key of symbol is repeated.

§symbol: KeySymbol

The pressed/released symbol.

Trait Implementations§

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Converts to this type from the input type.
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

Blanket Implementations§

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Performs the conversion.