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Color

Struct Color 

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pub struct Color {
    pub name: String,
    pub color_type: ColorType,
    pub number: Option<u8>,
    pub triplet: Option<ColorTriplet>,
}
Expand description

A terminal color definition.

Colors can be:

  • Default (terminal’s default color)
  • Standard (16 ANSI colors, 0-15)
  • EightBit (256 colors, 0-255)
  • TrueColor (24-bit RGB)

§Examples

use rich_rs::Color;

// Parse from string
let red = Color::parse("red").unwrap();
let hex = Color::parse("#ff0000").unwrap();
let rgb = Color::parse("rgb(255,0,0)").unwrap();
let indexed = Color::parse("color(196)").unwrap();

// Create directly
let custom = Color::from_rgb(255, 128, 0);

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§name: String

The original name/representation of the color.

§color_type: ColorType

The type of color.

§number: Option<u8>

The color number (for Standard and EightBit types).

§triplet: Option<ColorTriplet>

The RGB triplet (for TrueColor type).

Implementations§

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impl Color

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pub fn new( name: impl Into<String>, color_type: ColorType, number: Option<u8>, triplet: Option<ColorTriplet>, ) -> Self

Create a new Color with the given parameters.

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pub fn default_color() -> Self

Create the default terminal color.

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pub fn from_ansi(number: u8) -> Self

Create a color from an 8-bit ANSI number (0-255).

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pub fn from_triplet(triplet: ColorTriplet) -> Self

Create a color from an RGB triplet.

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pub fn from_rgb(red: u8, green: u8, blue: u8) -> Self

Create a color from RGB values.

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pub fn system(&self) -> ColorSystem

Get the color system for this color.

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pub fn is_system_defined(&self) -> bool

Check if this color is system-defined (Standard or Windows).

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pub fn is_default(&self) -> bool

Check if this is the default color.

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pub fn get_truecolor(&self, foreground: bool) -> ColorTriplet

Get the RGB triplet for this color.

For Standard and EightBit colors, looks up the color in the palette. For Default colors, returns a typical terminal foreground/background.

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pub fn parse(color: &str) -> Result<Self, ParseError>

Parse a color from a string.

Supported formats:

  • Named colors: “red”, “bright_blue”, “grey50”
  • Hex: “#ff0000” or “#f00”
  • RGB: “rgb(255,0,0)”
  • Indexed: “color(196)”
  • Default: “default”
§Examples
use rich_rs::Color;

assert!(Color::parse("red").is_ok());
assert!(Color::parse("#ff0000").is_ok());
assert!(Color::parse("rgb(255,0,0)").is_ok());
assert!(Color::parse("color(196)").is_ok());
assert!(Color::parse("invalid").is_err());
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pub fn get_ansi_codes(&self, foreground: bool) -> Vec<String>

Get the ANSI escape codes for this color.

Returns a vector of strings that should be joined with “;” to form the SGR (Select Graphic Rendition) parameter.

§Arguments
  • foreground - If true, generate foreground color codes; otherwise background.
§Examples
use rich_rs::Color;

let red = Color::parse("red").unwrap();
assert_eq!(red.get_ansi_codes(true), vec!["31"]);
assert_eq!(red.get_ansi_codes(false), vec!["41"]);

let bright_red = Color::parse("bright_red").unwrap();
assert_eq!(bright_red.get_ansi_codes(true), vec!["91"]);

let color256 = Color::parse("color(196)").unwrap();
assert_eq!(color256.get_ansi_codes(true), vec!["38", "5", "196"]);

let rgb = Color::parse("#ff0000").unwrap();
assert_eq!(rgb.get_ansi_codes(true), vec!["38", "2", "255", "0", "0"]);
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pub fn downgrade(&self, system: ColorSystem) -> Self

Downgrade this color to a lower color system.

§Arguments
  • system - The target color system.
§Returns

A new Color that can be represented in the target system.

§Examples
use rich_rs::{Color, ColorSystem, ColorType};

let rgb = Color::from_rgb(255, 100, 50);
let downgraded = rgb.downgrade(ColorSystem::EightBit);
assert_eq!(downgraded.color_type, ColorType::EightBit);

Trait Implementations§

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impl Clone for Color

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fn clone(&self) -> Color

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Color

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Color

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<Color> for SimpleColor

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fn from(color: Color) -> Self

Converts to this type from the input type.
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impl From<SimpleColor> for Color

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fn from(simple: SimpleColor) -> Self

Converts to this type from the input type.
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impl Hash for Color

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Color

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fn eq(&self, other: &Color) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Color

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impl StructuralPartialEq for Color

Auto Trait Implementations§

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impl Freeze for Color

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impl RefUnwindSafe for Color

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impl Send for Color

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impl Sync for Color

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impl Unpin for Color

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impl UnwindSafe for Color

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.