ListWidget

Struct ListWidget 

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pub struct ListWidget {
    pub items: Vec<String>,
    pub selected: Option<usize>,
    pub filter: String,
    pub multi_select: bool,
    pub selected_items: HashSet<usize>,
    pub scroll: usize,
}
Expand description

List widget

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§items: Vec<String>

List items

§selected: Option<usize>

Selected item index

§filter: String

Filter text

§multi_select: bool

Multi-select enabled

§selected_items: HashSet<usize>

Selected items (for multi-select)

§scroll: usize

Scroll offset

Implementations§

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impl ListWidget

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pub fn new() -> Self

Create a new list widget

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pub fn with_multi_select(self) -> Self

Enable multi-select mode

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pub fn add_item(&mut self, item: impl Into<String>)

Add an item

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pub fn add_items(&mut self, items: Vec<String>)

Add multiple items

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pub fn set_filter(&mut self, filter: impl Into<String>)

Set filter

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pub fn clear_filter(&mut self)

Clear filter

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pub fn filtered_items(&self) -> Vec<(usize, &String)>

Get filtered items

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pub fn visible_items(&self, height: usize) -> Vec<(usize, &String)>

Get visible items based on scroll

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pub fn select_next(&mut self)

Select next item

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pub fn select_prev(&mut self)

Select previous item

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pub fn toggle_selection(&mut self)

Toggle selection for current item (multi-select)

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pub fn select_all(&mut self)

Select all items

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pub fn deselect_all(&mut self)

Deselect all items

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pub fn selected_item(&self) -> Option<&String>

Get selected item

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pub fn get_selected_items(&self) -> Vec<&String>

Get all selected items (multi-select)

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pub fn clear(&mut self)

Clear all items

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pub fn item_count(&self) -> usize

Get total item count

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pub fn is_empty(&self) -> bool

Check if list is empty

Trait Implementations§

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impl Default for ListWidget

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fn default() -> Self

Returns the “default value” for a type. Read more

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