SyncManager

Struct SyncManager 

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pub struct SyncManager { /* private fields */ }

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impl SyncManager

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pub fn new() -> Self

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pub async fn start_transaction( &self, operations: Vec<Operation>, ) -> Result<String>

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pub async fn get_transaction(&self, txn_id: &str) -> Result<Option<Transaction>>

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pub async fn commit_transaction(&self, txn_id: &str) -> Result<()>

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pub async fn rollback_transaction(&self, txn_id: &str) -> Result<()>

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pub async fn sync_configuration( &self, source_project: &str, target_projects: &[String], config_data: Value, ) -> Result<()>

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pub async fn sync_version_updates( &self, source_project: &str, new_version: &str, dependent_projects: &[String], ) -> Result<()>

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pub async fn detect_conflicts( &self, project: &str, incoming_data: &Value, ) -> Result<Vec<SyncConflict>>

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pub async fn resolve_conflict( &self, conflict: &SyncConflict, strategy: ConflictResolution, ) -> Result<()>

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pub async fn get_conflicts(&self) -> Vec<SyncConflict>

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pub async fn get_sync_log(&self) -> Vec<SyncLogEntry>

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pub async fn clear_sync_log(&self)

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impl Default for SyncManager

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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