ConflictDetector

Struct ConflictDetector 

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pub struct ConflictDetector;
Expand description

Detects file conflicts before writing

Implements requirements:

  • Requirement 1.5: Detect conflicts when generated files would overwrite existing files
  • Requirement 4.1: Compute diffs between old and new content

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impl ConflictDetector

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pub fn new() -> Self

Create a new conflict detector

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pub fn detect( &self, files: &[GeneratedFile], target_dir: &Path, ) -> Result<Vec<FileConflictInfo>, GenerationError>

Detect conflicts for a set of generated files

Checks if any generated files would overwrite existing files and computes diffs.

§Arguments
  • files - Generated files to check
  • target_dir - Target directory where files would be written
§Returns

List of detected conflicts

§Requirements
  • Requirement 1.5: Detect conflicts when generated files would overwrite existing files
  • Requirement 4.1: Compute diffs between old and new content
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pub fn detect_single( &self, file_path: &Path, new_content: &str, ) -> Result<Option<FileConflictInfo>, GenerationError>

Detect a single file conflict

§Arguments
  • file_path - Path to the file to check
  • new_content - New content to be written
§Returns

Conflict info if file exists, None otherwise

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pub fn is_identical(&self, old_content: &str, new_content: &str) -> bool

Check if two files have the same content

§Arguments
  • old_content - Original content
  • new_content - New content
§Returns

True if contents are identical

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pub fn summarize_diff(&self, diff: &FileDiff) -> String

Get a human-readable summary of a diff

§Arguments
  • diff - Diff to summarize
§Returns

Summary string

Trait Implementations§

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impl Default for ConflictDetector

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fn default() -> Self

Returns the “default value” for a type. Read more

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