pub enum ApprovalUIState {
Waiting,
Approved,
Rejected,
}Expand description
Approval UI state
Variants§
Trait Implementations§
Source§impl Clone for ApprovalUIState
impl Clone for ApprovalUIState
Source§fn clone(&self) -> ApprovalUIState
fn clone(&self) -> ApprovalUIState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ApprovalUIState
impl Debug for ApprovalUIState
Source§impl PartialEq for ApprovalUIState
impl PartialEq for ApprovalUIState
impl Copy for ApprovalUIState
impl Eq for ApprovalUIState
impl StructuralPartialEq for ApprovalUIState
Auto Trait Implementations§
impl Freeze for ApprovalUIState
impl RefUnwindSafe for ApprovalUIState
impl Send for ApprovalUIState
impl Sync for ApprovalUIState
impl Unpin for ApprovalUIState
impl UnwindSafe for ApprovalUIState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.