#[repr(C)]pub struct AgentComponentStateChange {
pub stream_id: usize,
pub component_id: usize,
pub state: ComponentConnectionState,
}Expand description
A Component has changed state.
Fields§
§stream_id: usizeThe ICE stream id.
component_id: usizeThe ICE component id.
state: ComponentConnectionStateThe new state of the component.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AgentComponentStateChange
impl RefUnwindSafe for AgentComponentStateChange
impl Send for AgentComponentStateChange
impl Sync for AgentComponentStateChange
impl Unpin for AgentComponentStateChange
impl UnwindSafe for AgentComponentStateChange
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more