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FilterPrimitive

Struct FilterPrimitive 

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#[repr(C, packed(1))]
pub struct FilterPrimitive { pub color_matrix: [f32; 16], pub sample_offset: [f32; 2], pub offset: [f32; 2], pub mask_offset: [f32; 2], pub kernel_size: [i32; 2], pub mask_head: i32, pub composite: i32, pub dummy: [f32; 2], pub base_color: [f32; 4], }

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§color_matrix: [f32; 16]§sample_offset: [f32; 2]

The origin of the image placed in texture. Used to locate the original image position in the texture.

§offset: [f32; 2]

Filter effect offset for drop-shadow etc. This offset is applied during filter convolution sampling to create displaced effects like shadows.

§mask_offset: [f32; 2]

The origin of the mask layer in the texture.

§kernel_size: [i32; 2]

The size of the filter kernel.

§mask_head: i32

The index of the head mask layer.

§composite: i32

The composite mode for filter application.

  • 0 = Replace: filter result completely replaces the original content
  • 1 = ExcludeSource: filter result is only applied where original alpha is 0
§dummy: [f32; 2]

Explicit padding to align base_color to the 16-byte boundary required by WGSL vec4<f32>. Do NOT remove — removing this will corrupt the GPU struct layout and cause base_color to be read as zeros.

§base_color: [f32; 4]

the final pix color will be color * color_matrix + base_color

Trait Implementations§

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impl AsBytes for FilterPrimitive
where [f32; 16]: AsBytes, [f32; 2]: AsBytes, [i32; 2]: AsBytes, i32: AsBytes, [f32; 4]: AsBytes,

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fn as_bytes(&self) -> &[u8]

Gets the bytes of this value. Read more
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fn write_to(&self, bytes: &mut [u8]) -> Option<()>

Writes a copy of self to bytes. Read more
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fn write_to_prefix(&self, bytes: &mut [u8]) -> Option<()>

Writes a copy of self to the prefix of bytes. Read more
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fn write_to_suffix(&self, bytes: &mut [u8]) -> Option<()>

Writes a copy of self to the suffix of bytes. Read more
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impl Clone for FilterPrimitive

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fn clone(&self) -> FilterPrimitive

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FilterPrimitive

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for FilterPrimitive

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fn eq(&self, other: &FilterPrimitive) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for FilterPrimitive

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impl StructuralPartialEq for FilterPrimitive

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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