pub struct Animate<S>where
S: AnimateState + 'static,{
pub transition: Box<dyn Transition>,
pub state: S,
pub from: S::Value,
/* private fields */
}Fields§
§transition: Box<dyn Transition>§state: S§from: S::ValueImplementations§
Source§impl<S> Animate<S>where
S: AnimateState + 'static,
impl<S> Animate<S>where
S: AnimateState + 'static,
pub fn is_running(&self) -> bool
Trait Implementations§
Source§impl<S> Declare for Animate<S>where
S: AnimateState + 'static,
impl<S> Declare for Animate<S>where
S: AnimateState + 'static,
Source§impl<P> Drop for Animate<P>where
P: AnimateState + 'static,
impl<P> Drop for Animate<P>where
P: AnimateState + 'static,
Auto Trait Implementations§
impl<S> !RefUnwindSafe for Animate<S>
impl<S> !Send for Animate<S>
impl<S> !Sync for Animate<S>
impl<S> !UnwindSafe for Animate<S>
impl<S> Freeze for Animate<S>
impl<S> Unpin for Animate<S>
impl<S> UnsafeUnpin for Animate<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
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