Type Definition rhusics_ecs::physics2d::RigidBodyParts2 [−][src]
type RigidBodyParts2<'a, S, T, Y> = RigidBodyParts<'a, Primitive2<S>, Y, Basis2<S>, Vector2<S>, S, S, Aabb2<S>, T>;
SystemData for 2D
Type parameters:
S
: Scalar type (f32 or f64)T
: Transform type (BodyPose2
or similar)Y
: Collision shape type, seeCollider