pub struct Snapshot {
pub filename: String,
pub downloaded: u64,
pub total_size: Option<u64>,
pub bps: f64,
pub smoothed_bps: f64,
pub eta_secs: Option<u64>,
pub elapsed_ms: u64,
pub active_connections: usize,
pub ranges_complete: usize,
pub ranges_total: usize,
pub retries: u64,
}Expand description
What a renderer needs for one frame.
Fields§
§filename: String§downloaded: u64§total_size: Option<u64>§bps: f64§smoothed_bps: f64§eta_secs: Option<u64>§elapsed_ms: u64§active_connections: usize§ranges_complete: usize§ranges_total: usize§retries: u64Trait Implementations§
Auto Trait Implementations§
impl Freeze for Snapshot
impl RefUnwindSafe for Snapshot
impl Send for Snapshot
impl Sync for Snapshot
impl Unpin for Snapshot
impl UnsafeUnpin for Snapshot
impl UnwindSafe for Snapshot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more