pub struct HitObject {
pub start_time: f32,
pub lane: u8,
pub endtime: Option<f32>,
pub hit_sound: Option<String>,
pub key_sounds: Vec<KeySound>,
}Fields§
§start_time: f32§lane: u8§endtime: Option<f32>§hit_sound: Option<String>§key_sounds: Vec<KeySound>Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for HitObject
impl<'de> Deserialize<'de> for HitObject
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for HitObject
impl RefUnwindSafe for HitObject
impl Send for HitObject
impl Sync for HitObject
impl Unpin for HitObject
impl UnsafeUnpin for HitObject
impl UnwindSafe for HitObject
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more