#[repr(C)]pub struct StaticVertex {
pub position: Vector3<f32>,
pub tex_coord: Vector2<f32>,
pub normal: Vector3<f32>,
pub tangent: Vector4<f32>,
}Expand description
A vertex for static meshes.
Fields§
§position: Vector3<f32>Position of vertex in local coordinates.
tex_coord: Vector2<f32>Texture coordinates.
normal: Vector3<f32>Normal in local coordinates.
tangent: Vector4<f32>Tangent vector in local coordinates.
Implementations§
Source§impl StaticVertex
impl StaticVertex
Sourcepub fn from_pos_uv(position: Vector3<f32>, tex_coord: Vector2<f32>) -> Self
pub fn from_pos_uv(position: Vector3<f32>, tex_coord: Vector2<f32>) -> Self
Creates new vertex from given position and texture coordinates.
Sourcepub fn from_pos_uv_normal(
position: Vector3<f32>,
tex_coord: Vector2<f32>,
normal: Vector3<f32>,
) -> Self
pub fn from_pos_uv_normal( position: Vector3<f32>, tex_coord: Vector2<f32>, normal: Vector3<f32>, ) -> Self
Creates new vertex from given position and texture coordinates.
Sourcepub fn layout() -> &'static [VertexAttributeDescriptor]
pub fn layout() -> &'static [VertexAttributeDescriptor]
Returns layout of the vertex.
Trait Implementations§
Source§impl Clone for StaticVertex
impl Clone for StaticVertex
Source§fn clone(&self) -> StaticVertex
fn clone(&self) -> StaticVertex
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for StaticVertex
impl Debug for StaticVertex
Source§impl Default for StaticVertex
impl Default for StaticVertex
Source§fn default() -> StaticVertex
fn default() -> StaticVertex
Returns the “default value” for a type. Read more
Source§impl Hash for StaticVertex
impl Hash for StaticVertex
Source§impl PartialEq for StaticVertex
impl PartialEq for StaticVertex
impl Copy for StaticVertex
Auto Trait Implementations§
impl Freeze for StaticVertex
impl RefUnwindSafe for StaticVertex
impl Send for StaticVertex
impl Sync for StaticVertex
impl Unpin for StaticVertex
impl UnwindSafe for StaticVertex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CallHasher for T
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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Converts
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impl<T> MessageData for T
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> PropertyValue for Twhere
T: Debug + 'static,
impl<T> PropertyValue for Twhere
T: Debug + 'static,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
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