Physics

Struct Physics 

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pub struct Physics { /* private fields */ }

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impl Physics

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pub fn new() -> Self

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pub fn add_body(&mut self, body: RigidBody) -> Handle<RigidBody>

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pub fn remove_body(&mut self, body_handle: Handle<RigidBody>)

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pub fn add_static_geometry( &mut self, static_geom: StaticGeometry, ) -> Handle<StaticGeometry>

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pub fn borrow_static_geometry( &self, static_geom: Handle<StaticGeometry>, ) -> &StaticGeometry

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pub fn borrow_static_geometry_mut( &mut self, static_geom: Handle<StaticGeometry>, ) -> &mut StaticGeometry

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pub fn is_static_geometry_handle_valid( &self, static_geom: Handle<StaticGeometry>, ) -> bool

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pub fn remove_static_geometry(&mut self, static_geom: Handle<StaticGeometry>)

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pub fn borrow_body(&self, handle: Handle<RigidBody>) -> &RigidBody

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pub fn borrow_body_mut(&mut self, handle: Handle<RigidBody>) -> &mut RigidBody

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pub fn is_valid_body_handle(&self, handle: Handle<RigidBody>) -> bool

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pub fn take_reserve_body( &mut self, handle: Handle<RigidBody>, ) -> (Ticket<RigidBody>, RigidBody)

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pub fn put_body_back( &mut self, ticket: Ticket<RigidBody>, body: RigidBody, ) -> Handle<RigidBody>

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pub fn forget_body_ticket(&mut self, ticket: Ticket<RigidBody>)

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pub fn take_reserve_static_geometry( &mut self, handle: Handle<StaticGeometry>, ) -> (Ticket<StaticGeometry>, StaticGeometry)

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pub fn put_static_geometry_back( &mut self, ticket: Ticket<StaticGeometry>, geom: StaticGeometry, ) -> Handle<StaticGeometry>

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pub fn forget_static_geometry_ticket(&mut self, ticket: Ticket<StaticGeometry>)

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pub fn set_enabled(&mut self, enabled: bool)

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pub fn enabled(&self) -> bool

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pub fn step(&mut self, delta_time: f32)

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pub fn ray_cast( &self, ray: &Ray, options: RayCastOptions, result: &mut Vec<RayCastResult>, ) -> bool

Trait Implementations§

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impl Clone for Physics

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Physics

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Physics

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Visit for Physics

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fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V