PropertyInfo

Struct PropertyInfo 

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pub struct PropertyInfo<'a> {
    pub owner_type_id: TypeId,
    pub name: &'a str,
    pub display_name: &'static str,
    pub value: &'a dyn PropertyValue,
    pub read_only: bool,
    pub min_value: Option<f64>,
    pub max_value: Option<f64>,
    pub step: Option<f64>,
    pub precision: Option<usize>,
    pub description: String,
}
Expand description

Information about a property of an object.

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§owner_type_id: TypeId

A type id of the owner of the property.

§name: &'a str

A name of the property.

§display_name: &'static str

A human-readable name of the property.

§value: &'a dyn PropertyValue

An reference to the actual value of the property.

§read_only: bool

A property is not meant to be edited.

§min_value: Option<f64>

A minimal value of the property. Works only with numeric properties!

§max_value: Option<f64>

A minimal value of the property. Works only with numeric properties!

§step: Option<f64>

A minimal value of the property. Works only with numeric properties!

§precision: Option<usize>

Maximum amount of decimal places for a numeric property.

§description: String

Description of the property.

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impl<'a> PropertyInfo<'a>

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pub fn cast_value<T: 'static>(&self) -> Result<&T, CastError>

Tries to cast a value to a given type.

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impl<'a> Debug for PropertyInfo<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> PartialEq for PropertyInfo<'a>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<'a> Freeze for PropertyInfo<'a>

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impl<'a> !RefUnwindSafe for PropertyInfo<'a>

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impl<'a> !Send for PropertyInfo<'a>

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impl<'a> !Sync for PropertyInfo<'a>

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impl<'a> Unpin for PropertyInfo<'a>

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impl<'a> !UnwindSafe for PropertyInfo<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> PropertyValue for T
where T: Debug + 'static,

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fn as_any(&self) -> &(dyn Any + 'static)

Casts self to a &dyn Any
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V