Trait rfw_scene::AnimationNode [−][src]
pub trait AnimationNode {
fn set_translation(&mut self, translation: [f32; 3]);
fn set_rotation(&mut self, rotation: [f32; 4]);
fn set_scale(&mut self, scale: [f32; 3]);
fn set_weights(&mut self, weights: &[f32]);
fn update_matrix(&mut self);
}Required methods
fn set_translation(&mut self, translation: [f32; 3])fn set_rotation(&mut self, rotation: [f32; 4])fn set_weights(&mut self, weights: &[f32])fn update_matrix(&mut self)