pub struct GpuMemoryManager<T: Float> { /* private fields */ }Expand description
GPU memory manager for training operations
Implementations§
Source§impl<T: Float> GpuMemoryManager<T>
impl<T: Float> GpuMemoryManager<T>
Sourcepub fn allocate_buffer(&self, size: usize) -> ComputeResult<BufferHandle>
pub fn allocate_buffer(&self, size: usize) -> ComputeResult<BufferHandle>
Allocate a GPU buffer
Sourcepub fn upload_data(
&self,
_handle: BufferHandle,
_data: &[T],
) -> ComputeResult<()>
pub fn upload_data( &self, _handle: BufferHandle, _data: &[T], ) -> ComputeResult<()>
Upload data to GPU buffer
Sourcepub fn download_data(&self, _handle: BufferHandle) -> ComputeResult<Vec<T>>
pub fn download_data(&self, _handle: BufferHandle) -> ComputeResult<Vec<T>>
Download data from GPU buffer
Sourcepub fn deallocate_buffer(&self, _handle: BufferHandle) -> ComputeResult<()>
pub fn deallocate_buffer(&self, _handle: BufferHandle) -> ComputeResult<()>
Deallocate GPU buffer
Auto Trait Implementations§
impl<T> Freeze for GpuMemoryManager<T>
impl<T> RefUnwindSafe for GpuMemoryManager<T>where
T: RefUnwindSafe,
impl<T> Send for GpuMemoryManager<T>where
T: Send,
impl<T> Sync for GpuMemoryManager<T>where
T: Sync,
impl<T> Unpin for GpuMemoryManager<T>where
T: Unpin,
impl<T> UnsafeUnpin for GpuMemoryManager<T>
impl<T> UnwindSafe for GpuMemoryManager<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more