ScreenStack

Struct ScreenStack 

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pub struct ScreenStack { /* private fields */ }
Expand description

Screen stack manager

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impl ScreenStack

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pub fn new() -> Self

Create a new screen stack

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pub fn transition(self, transition: ScreenTransition) -> Self

Set transition animation

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pub fn register<F>(self, id: &'static str, renderer: F) -> Self
where F: Fn(&Screen, &mut RenderContext<'_>) + 'static,

Register a screen renderer

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pub fn push(&mut self, screen: Screen)

Push a new screen onto the stack

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pub fn pop(&mut self) -> Option<Screen>

Pop the top screen

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pub fn pop_to(&mut self, id: &'static str) -> Vec<Screen>

Pop to a specific screen

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pub fn pop_to_root(&mut self) -> Vec<Screen>

Pop to root screen

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pub fn replace(&mut self, screen: Screen)

Replace current screen

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pub fn current(&self) -> Option<&Screen>

Get current screen

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pub fn current_mut(&mut self) -> Option<&mut Screen>

Get current screen mutably

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pub fn get(&self, id: &'static str) -> Option<&Screen>

Get screen by id

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pub fn contains(&self, id: &'static str) -> bool

Check if screen exists in stack

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pub fn depth(&self) -> usize

Get stack depth

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pub fn can_go_back(&self) -> bool

Check if can go back

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pub fn go_back(&mut self) -> bool

Go back in history

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pub fn update_transition(&mut self, delta: f32)

Update transition animation

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pub fn handle_key(&mut self, key: &Key) -> bool

Handle key input

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impl ScreenStack

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pub fn element_id(self, id: impl Into<String>) -> Self

Set element ID for CSS selector (#id)

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pub fn class(self, class: impl Into<String>) -> Self

Add a CSS class

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pub fn classes<I, S>(self, classes: I) -> Self
where I: IntoIterator<Item = S>, S: Into<String>,

Add multiple CSS classes

Trait Implementations§

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impl Default for ScreenStack

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl StyledView for ScreenStack

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fn set_id(&mut self, id: impl Into<String>)

Set element ID
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fn add_class(&mut self, class: impl Into<String>)

Add a CSS class
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fn remove_class(&mut self, class: &str)

Remove a CSS class
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fn toggle_class(&mut self, class: &str)

Toggle a CSS class
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fn has_class(&self, class: &str) -> bool

Check if has class
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impl View for ScreenStack

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fn id(&self) -> Option<&str>

Get element ID (for CSS #id selectors)
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fn classes(&self) -> &[String]

Get CSS classes (for CSS .class selectors)
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fn meta(&self) -> WidgetMeta

Get widget metadata for DOM
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fn render(&self, ctx: &mut RenderContext<'_>)

Render the view
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fn widget_type(&self) -> &'static str

Get widget type name (for CSS type selectors)
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fn children(&self) -> &[Box<dyn View>]

Get child views (for container widgets) Read more

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