pub trait FetchFixture {
// Required methods
fn user<'life0, 'life1, 'async_trait>(
&'life0 self,
db: &'life1 Database,
d: usize,
) -> Pin<Box<dyn Future<Output = User> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn channel<'life0, 'life1, 'async_trait>(
&'life0 self,
db: &'life1 Database,
d: usize,
) -> Pin<Box<dyn Future<Output = Channel> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn server<'life0, 'life1, 'async_trait>(
&'life0 self,
db: &'life1 Database,
d: usize,
) -> Pin<Box<dyn Future<Output = Server> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn member<'life0, 'life1, 'async_trait>(
&'life0 self,
db: &'life1 Database,
d_server: usize,
d_user: usize,
) -> Pin<Box<dyn Future<Output = Member> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Required Methods§
fn user<'life0, 'life1, 'async_trait>(
&'life0 self,
db: &'life1 Database,
d: usize,
) -> Pin<Box<dyn Future<Output = User> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn channel<'life0, 'life1, 'async_trait>(
&'life0 self,
db: &'life1 Database,
d: usize,
) -> Pin<Box<dyn Future<Output = Channel> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn server<'life0, 'life1, 'async_trait>(
&'life0 self,
db: &'life1 Database,
d: usize,
) -> Pin<Box<dyn Future<Output = Server> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn member<'life0, 'life1, 'async_trait>(
&'life0 self,
db: &'life1 Database,
d_server: usize,
d_user: usize,
) -> Pin<Box<dyn Future<Output = Member> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".