pub struct CacheState {
pub accounts: HashMap<Address, CacheAccount>,
pub contracts: HashMap<B256, Bytecode>,
pub has_state_clear: bool,
}Expand description
Cache state contains both modified and original values.
Cache state is main state that revm uses to access state. It loads all accounts from database and applies revm output to it.
It generates transitions that is used to build BundleState.
Fields§
§accounts: HashMap<Address, CacheAccount>Block state account with account state
contracts: HashMap<B256, Bytecode>created contracts TODO add bytecode counter for number of bytecodes added/removed.
has_state_clear: boolHas EIP-161 state clear enabled (Spurious Dragon hardfork).
Implementations§
source§impl CacheState
impl CacheState
sourcepub fn set_state_clear_flag(&mut self, has_state_clear: bool)
pub fn set_state_clear_flag(&mut self, has_state_clear: bool)
Set state clear flag. EIP-161.
sourcepub fn trie_account(&self) -> impl IntoIterator<Item = (Address, &PlainAccount)>
pub fn trie_account(&self) -> impl IntoIterator<Item = (Address, &PlainAccount)>
Helper function that returns all accounts.
Used inside tests to generate merkle tree.
sourcepub fn insert_not_existing(&mut self, address: Address)
pub fn insert_not_existing(&mut self, address: Address)
Insert not existing account.
sourcepub fn insert_account(&mut self, address: Address, info: AccountInfo)
pub fn insert_account(&mut self, address: Address, info: AccountInfo)
Insert Loaded (Or LoadedEmptyEip161 if account is empty) account.
sourcepub fn insert_account_with_storage(
&mut self,
address: Address,
info: AccountInfo,
storage: PlainStorage,
)
pub fn insert_account_with_storage( &mut self, address: Address, info: AccountInfo, storage: PlainStorage, )
Similar to insert_account but with storage.
sourcepub fn apply_evm_state(
&mut self,
evm_state: EvmState,
) -> Vec<(Address, TransitionAccount)>
pub fn apply_evm_state( &mut self, evm_state: EvmState, ) -> Vec<(Address, TransitionAccount)>
Apply output of revm execution and create account transitions that are used to build BundleState.
Trait Implementations§
source§impl Clone for CacheState
impl Clone for CacheState
source§fn clone(&self) -> CacheState
fn clone(&self) -> CacheState
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for CacheState
impl Debug for CacheState
source§impl Default for CacheState
impl Default for CacheState
source§impl PartialEq for CacheState
impl PartialEq for CacheState
source§fn eq(&self, other: &CacheState) -> bool
fn eq(&self, other: &CacheState) -> bool
self and other values to be equal, and is used
by ==.impl Eq for CacheState
impl StructuralPartialEq for CacheState
Auto Trait Implementations§
impl Freeze for CacheState
impl RefUnwindSafe for CacheState
impl Send for CacheState
impl Sync for CacheState
impl Unpin for CacheState
impl UnwindSafe for CacheState
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