pub struct TextureRegistry { /* private fields */ }
Expand description
テクスチャを管理するレジストリ
Implementations§
Source§impl TextureRegistry
impl TextureRegistry
pub fn new_texture( &mut self, image: RgbaImage, label: Option<String>, ) -> TextureIndex
pub fn create_atlas_texture( &mut self, width: u32, height: u32, label: Option<String>, ) -> TextureIndex
pub fn allocate_sub_image( &mut self, index: TextureIndex, sub_image: RgbaImage, ) -> Result<Allocation>
pub fn get_uv(&self, id: TextureId) -> Result<(f32, f32, f32, f32)>
Sourcepub fn send_all_to_gpu(
&mut self,
device: &Device,
queue: &Queue,
bind_group_layout: &BindGroupLayout,
sampler: &Sampler,
texture_binding: u32,
sampler_binding: u32,
)
pub fn send_all_to_gpu( &mut self, device: &Device, queue: &Queue, bind_group_layout: &BindGroupLayout, sampler: &Sampler, texture_binding: u32, sampler_binding: u32, )
CPU 上のテクスチャを GPU に送信する
pub fn get_bind_group(&self, id: TextureId) -> Result<&BindGroup>
Trait Implementations§
Source§impl Debug for TextureRegistry
impl Debug for TextureRegistry
Source§impl Default for TextureRegistry
impl Default for TextureRegistry
Source§fn default() -> TextureRegistry
fn default() -> TextureRegistry
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for TextureRegistry
impl !RefUnwindSafe for TextureRegistry
impl Send for TextureRegistry
impl Sync for TextureRegistry
impl Unpin for TextureRegistry
impl !UnwindSafe for TextureRegistry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.