Struct Shader

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pub struct Shader { /* private fields */ }
Expand description

頂点シェーダーまたはフラグメントシェーダー

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impl Shader

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pub fn from_code(gl: Gl, code: &CStr, kind: GLenum) -> Result<Self, String>

シェーダのソースコードをコンパイルする

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pub fn from_file(gl: Gl, path: &str, kind: GLenum) -> Result<Self, String>

ファイルからシェーダーのコードを読み込み、コンパイルする

§Panics

ファイルが開けなかった時にパニックする

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pub fn from_vert_file(gl: Gl, path: &str) -> Result<Self, String>

頂点シェーダーをファイルから作る

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pub fn from_frag_file(gl: Gl, path: &str) -> Result<Self, String>

フラグメントシェーダーをファイルから作る

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pub fn from_vert_code(gl: Gl, code: &CStr) -> Result<Self, String>

頂点シェーダーをソースコードから作る

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pub fn from_frag_code(gl: Gl, code: &CStr) -> Result<Self, String>

フラグメントシェーダーをソースコードから作る

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pub const unsafe fn raw_id(&self) -> GLuint

OpenGLの関数に渡すためのシェーダーID

§Safety

glDeleteShaderされていない限り安全

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impl Debug for Shader

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for Shader

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fn drop(&mut self)

OpenGLが保持しているシェーダーの実体も削除される(glDeleteProgram)

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impl Freeze for Shader

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impl RefUnwindSafe for Shader

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impl !Send for Shader

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impl !Sync for Shader

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impl Unpin for Shader

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impl UnwindSafe for Shader

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.