Struct Camera

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pub struct Camera { /* private fields */ }

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impl Camera

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pub fn new( gl: Gl, pos: Point3<f32>, yaw: Rad<f32>, pitch: Rad<f32>, fov: Deg<f32>, ) -> Self

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pub fn render( &self, vao: &Vao<'_>, model_matrix: &Matrix4<f32>, width: u32, height: u32, phong_info: &PhongRenderingInfo<'_>, block_atlas_texture: &ImageLoadInfo<'_>, )

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pub fn view_matrix(&self) -> Matrix4<f32>

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pub fn projection_matrix(&self, width: u32, height: u32) -> Matrix4<f32>

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pub fn set_pos(&mut self, pos: Point3<f32>)

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pub fn move_pos(&mut self, d: Vector3<f32>)

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pub fn set_yaw(&mut self, yaw: Rad<f32>)

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pub fn add_yaw(&mut self, yaw_d: Rad<f32>)

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pub fn set_pitch(&mut self, pitch: Rad<f32>)

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pub fn add_pitch(&mut self, pitch_d: Rad<f32>)

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pub fn set_fov(&mut self, fov: Deg<f32>)

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pub const fn pos(&self) -> Point3<f32>

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pub const fn yaw(&self) -> Rad<f32>

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pub const fn pitch(&self) -> Rad<f32>

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pub const fn fov(&self) -> Deg<f32>

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impl Debug for Camera

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Camera

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impl RefUnwindSafe for Camera

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impl !Send for Camera

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impl !Sync for Camera

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impl Unpin for Camera

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impl UnwindSafe for Camera

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.