pub struct Player {
pub rank: u64,
pub registered_at: DateTime<Utc>,
pub username: String,
pub time_played: f64,
pub permissions: u8,
pub lifetime_experience: u64,
}Expand description
Represents a single player. Note that this struct is NOT the same as the one returned by leaderboard resulsts. This is explicitly when requesting a specific player, and contains much more information.
Fields§
§rank: u64§registered_at: DateTime<Utc>§username: String§time_played: f64§permissions: u8§lifetime_experience: u64Trait Implementations§
Source§impl<'de> Deserialize<'de> for Player
impl<'de> Deserialize<'de> for Player
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Player
impl RefUnwindSafe for Player
impl Send for Player
impl Sync for Player
impl Unpin for Player
impl UnwindSafe for Player
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more