pub struct GameGenreMap {
pub game_id: i32,
pub genre_id: i32,
pub created_at: Option<Timestamp>,
pub updated_at: Option<Timestamp>,
}Fields§
§game_id: i32§genre_id: i32§created_at: Option<Timestamp>§updated_at: Option<Timestamp>Trait Implementations§
Source§impl<'update> AsChangeset for &'update GameGenreMap
impl<'update> AsChangeset for &'update GameGenreMap
Source§type Changeset = <(Option<Grouped<Eq<created_at, <&'update Timestamp as AsExpression<<created_at as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<updated_at, <&'update Timestamp as AsExpression<<updated_at as Expression>::SqlType>>::Expression>>>) as AsChangeset>::Changeset
type Changeset = <(Option<Grouped<Eq<created_at, <&'update Timestamp as AsExpression<<created_at as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<updated_at, <&'update Timestamp as AsExpression<<updated_at as Expression>::SqlType>>::Expression>>>) as AsChangeset>::Changeset
The update statement this type represents
Source§fn as_changeset(self) -> <Self as AsChangeset>::Changeset
fn as_changeset(self) -> <Self as AsChangeset>::Changeset
Convert
self into the actual update statement being executedSource§impl AsChangeset for GameGenreMap
impl AsChangeset for GameGenreMap
Source§type Changeset = <(Option<Grouped<Eq<created_at, <Timestamp as AsExpression<<created_at as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<updated_at, <Timestamp as AsExpression<<updated_at as Expression>::SqlType>>::Expression>>>) as AsChangeset>::Changeset
type Changeset = <(Option<Grouped<Eq<created_at, <Timestamp as AsExpression<<created_at as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<updated_at, <Timestamp as AsExpression<<updated_at as Expression>::SqlType>>::Expression>>>) as AsChangeset>::Changeset
The update statement this type represents
Source§fn as_changeset(self) -> <Self as AsChangeset>::Changeset
fn as_changeset(self) -> <Self as AsChangeset>::Changeset
Convert
self into the actual update statement being executedSource§impl<__FK> BelongsTo<&Game> for GameGenreMapwhere
__FK: Hash + Eq,
for<'__a> &'__a i32: Into<Option<&'__a __FK>>,
for<'__a> &'__a Game: Identifiable<Id = &'__a __FK>,
impl<__FK> BelongsTo<&Game> for GameGenreMapwhere
__FK: Hash + Eq,
for<'__a> &'__a i32: Into<Option<&'__a __FK>>,
for<'__a> &'__a Game: Identifiable<Id = &'__a __FK>,
Source§type ForeignKey = __FK
type ForeignKey = __FK
The foreign key of this struct
Source§type ForeignKeyColumn = game_id
type ForeignKeyColumn = game_id
The database column representing the foreign key
of the table this struct represents
Source§fn foreign_key(&self) -> Option<&Self::ForeignKey>
fn foreign_key(&self) -> Option<&Self::ForeignKey>
Returns the foreign key for
selfSource§fn foreign_key_column() -> Self::ForeignKeyColumn
fn foreign_key_column() -> Self::ForeignKeyColumn
Returns the foreign key column of this struct’s table
Source§impl<__FK> BelongsTo<&GameGenre> for GameGenreMapwhere
__FK: Hash + Eq,
for<'__a> &'__a i32: Into<Option<&'__a __FK>>,
for<'__a> &'__a GameGenre: Identifiable<Id = &'__a __FK>,
impl<__FK> BelongsTo<&GameGenre> for GameGenreMapwhere
__FK: Hash + Eq,
for<'__a> &'__a i32: Into<Option<&'__a __FK>>,
for<'__a> &'__a GameGenre: Identifiable<Id = &'__a __FK>,
Source§type ForeignKey = __FK
type ForeignKey = __FK
The foreign key of this struct
Source§type ForeignKeyColumn = genre_id
type ForeignKeyColumn = genre_id
The database column representing the foreign key
of the table this struct represents
Source§fn foreign_key(&self) -> Option<&Self::ForeignKey>
fn foreign_key(&self) -> Option<&Self::ForeignKey>
Returns the foreign key for
selfSource§fn foreign_key_column() -> Self::ForeignKeyColumn
fn foreign_key_column() -> Self::ForeignKeyColumn
Returns the foreign key column of this struct’s table
Source§impl<__FK> BelongsTo<Game> for GameGenreMapwhere
__FK: Hash + Eq,
for<'__a> &'__a i32: Into<Option<&'__a __FK>>,
for<'__a> &'__a Game: Identifiable<Id = &'__a __FK>,
impl<__FK> BelongsTo<Game> for GameGenreMapwhere
__FK: Hash + Eq,
for<'__a> &'__a i32: Into<Option<&'__a __FK>>,
for<'__a> &'__a Game: Identifiable<Id = &'__a __FK>,
Source§type ForeignKey = __FK
type ForeignKey = __FK
The foreign key of this struct
Source§type ForeignKeyColumn = game_id
type ForeignKeyColumn = game_id
The database column representing the foreign key
of the table this struct represents
Source§fn foreign_key(&self) -> Option<&Self::ForeignKey>
fn foreign_key(&self) -> Option<&Self::ForeignKey>
Returns the foreign key for
selfSource§fn foreign_key_column() -> Self::ForeignKeyColumn
fn foreign_key_column() -> Self::ForeignKeyColumn
Returns the foreign key column of this struct’s table
Source§impl<__FK> BelongsTo<GameGenre> for GameGenreMapwhere
__FK: Hash + Eq,
for<'__a> &'__a i32: Into<Option<&'__a __FK>>,
for<'__a> &'__a GameGenre: Identifiable<Id = &'__a __FK>,
impl<__FK> BelongsTo<GameGenre> for GameGenreMapwhere
__FK: Hash + Eq,
for<'__a> &'__a i32: Into<Option<&'__a __FK>>,
for<'__a> &'__a GameGenre: Identifiable<Id = &'__a __FK>,
Source§type ForeignKey = __FK
type ForeignKey = __FK
The foreign key of this struct
Source§type ForeignKeyColumn = genre_id
type ForeignKeyColumn = genre_id
The database column representing the foreign key
of the table this struct represents
Source§fn foreign_key(&self) -> Option<&Self::ForeignKey>
fn foreign_key(&self) -> Option<&Self::ForeignKey>
Returns the foreign key for
selfSource§fn foreign_key_column() -> Self::ForeignKeyColumn
fn foreign_key_column() -> Self::ForeignKeyColumn
Returns the foreign key column of this struct’s table
Source§impl Clone for GameGenreMap
impl Clone for GameGenreMap
Source§fn clone(&self) -> GameGenreMap
fn clone(&self) -> GameGenreMap
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameGenreMap
impl Debug for GameGenreMap
Source§impl Default for GameGenreMap
impl Default for GameGenreMap
Source§impl<'de> Deserialize<'de> for GameGenreMap
impl<'de> Deserialize<'de> for GameGenreMap
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl HasTable for GameGenreMap
impl HasTable for GameGenreMap
Source§impl Hash for GameGenreMap
impl Hash for GameGenreMap
Source§impl<'ident> Identifiable for &'ident GameGenreMap
impl<'ident> Identifiable for &'ident GameGenreMap
Source§impl<'insert> Insertable<table> for &'insert GameGenreMap
impl<'insert> Insertable<table> for &'insert GameGenreMap
Source§type Values = <(Option<Grouped<Eq<game_id, <&'insert i32 as AsExpression<<game_id as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<genre_id, <&'insert i32 as AsExpression<<genre_id as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<created_at, <&'insert Timestamp as AsExpression<<created_at as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<updated_at, <&'insert Timestamp as AsExpression<<updated_at as Expression>::SqlType>>::Expression>>>) as Insertable<table>>::Values
type Values = <(Option<Grouped<Eq<game_id, <&'insert i32 as AsExpression<<game_id as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<genre_id, <&'insert i32 as AsExpression<<genre_id as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<created_at, <&'insert Timestamp as AsExpression<<created_at as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<updated_at, <&'insert Timestamp as AsExpression<<updated_at as Expression>::SqlType>>::Expression>>>) as Insertable<table>>::Values
The
VALUES clause to insert these records Read moreSource§fn values(
self,
) -> <(Option<Eq<game_id, &'insert i32>>, Option<Eq<genre_id, &'insert i32>>, Option<Eq<created_at, &'insert Timestamp>>, Option<Eq<updated_at, &'insert Timestamp>>) as Insertable<table>>::Values
fn values( self, ) -> <(Option<Eq<game_id, &'insert i32>>, Option<Eq<genre_id, &'insert i32>>, Option<Eq<created_at, &'insert Timestamp>>, Option<Eq<updated_at, &'insert Timestamp>>) as Insertable<table>>::Values
Construct
Self::Values Read moreSource§fn insert_into(self, table: T) -> InsertStatement<T, Self::Values>
fn insert_into(self, table: T) -> InsertStatement<T, Self::Values>
Insert
self into a given table. Read moreSource§impl Insertable<table> for GameGenreMap
impl Insertable<table> for GameGenreMap
Source§type Values = <(Option<Grouped<Eq<game_id, <i32 as AsExpression<<game_id as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<genre_id, <i32 as AsExpression<<genre_id as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<created_at, <Timestamp as AsExpression<<created_at as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<updated_at, <Timestamp as AsExpression<<updated_at as Expression>::SqlType>>::Expression>>>) as Insertable<table>>::Values
type Values = <(Option<Grouped<Eq<game_id, <i32 as AsExpression<<game_id as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<genre_id, <i32 as AsExpression<<genre_id as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<created_at, <Timestamp as AsExpression<<created_at as Expression>::SqlType>>::Expression>>>, Option<Grouped<Eq<updated_at, <Timestamp as AsExpression<<updated_at as Expression>::SqlType>>::Expression>>>) as Insertable<table>>::Values
The
VALUES clause to insert these records Read moreSource§fn values(
self,
) -> <(Option<Eq<game_id, i32>>, Option<Eq<genre_id, i32>>, Option<Eq<created_at, Timestamp>>, Option<Eq<updated_at, Timestamp>>) as Insertable<table>>::Values
fn values( self, ) -> <(Option<Eq<game_id, i32>>, Option<Eq<genre_id, i32>>, Option<Eq<created_at, Timestamp>>, Option<Eq<updated_at, Timestamp>>) as Insertable<table>>::Values
Construct
Self::Values Read moreSource§fn insert_into(self, table: T) -> InsertStatement<T, Self::Values>
fn insert_into(self, table: T) -> InsertStatement<T, Self::Values>
Insert
self into a given table. Read moreSource§impl Message for GameGenreMap
impl Message for GameGenreMap
Source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
Source§fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message to a buffer. Read more
Source§fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message to a newly allocated buffer.
Source§fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message with a length-delimiter to a buffer. Read more
Source§fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
Source§fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes an instance of the message from a buffer. Read more
Source§fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes a length-delimited instance of the message from the buffer.
Source§fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes an instance of the message from a buffer, and merges it into
self. Read moreSource§fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes a length-delimited instance of the message from buffer, and
merges it into
self.Source§impl PartialEq for GameGenreMap
impl PartialEq for GameGenreMap
Source§impl<__DB: Backend, __ST0, __ST1, __ST2, __ST3> Queryable<(__ST0, __ST1, __ST2, __ST3), __DB> for GameGenreMapwhere
(i32, i32, Option<Timestamp>, Option<Timestamp>): FromStaticSqlRow<(__ST0, __ST1, __ST2, __ST3), __DB>,
impl<__DB: Backend, __ST0, __ST1, __ST2, __ST3> Queryable<(__ST0, __ST1, __ST2, __ST3), __DB> for GameGenreMapwhere
(i32, i32, Option<Timestamp>, Option<Timestamp>): FromStaticSqlRow<(__ST0, __ST1, __ST2, __ST3), __DB>,
Source§impl<__DB: Backend> Selectable<__DB> for GameGenreMap
impl<__DB: Backend> Selectable<__DB> for GameGenreMap
Source§type SelectExpression = (game_id, genre_id, created_at, updated_at)
type SelectExpression = (game_id, genre_id, created_at, updated_at)
The expression you’d like to select. Read more
Source§fn construct_selection() -> Self::SelectExpression
fn construct_selection() -> Self::SelectExpression
Construct an instance of the expression
Source§impl Serialize for GameGenreMap
impl Serialize for GameGenreMap
impl Copy for GameGenreMap
impl Eq for GameGenreMap
impl StructuralPartialEq for GameGenreMap
impl UndecoratedInsertRecord<table> for GameGenreMap
Auto Trait Implementations§
impl Freeze for GameGenreMap
impl RefUnwindSafe for GameGenreMap
impl Send for GameGenreMap
impl Sync for GameGenreMap
impl Unpin for GameGenreMap
impl UnwindSafe for GameGenreMap
Blanket Implementations§
Source§impl<T> AggregateExpressionMethods for T
impl<T> AggregateExpressionMethods for T
Source§fn aggregate_distinct(self) -> Self::Outputwhere
Self: DistinctDsl,
fn aggregate_distinct(self) -> Self::Outputwhere
Self: DistinctDsl,
DISTINCT modifier for aggregate functions Read moreSource§fn aggregate_all(self) -> Self::Outputwhere
Self: AllDsl,
fn aggregate_all(self) -> Self::Outputwhere
Self: AllDsl,
ALL modifier for aggregate functions Read moreSource§fn aggregate_filter<P>(self, f: P) -> Self::Output
fn aggregate_filter<P>(self, f: P) -> Self::Output
Add an aggregate function filter Read more
Source§fn aggregate_order<O>(self, o: O) -> Self::Outputwhere
Self: OrderAggregateDsl<O>,
fn aggregate_order<O>(self, o: O) -> Self::Outputwhere
Self: OrderAggregateDsl<O>,
Add an aggregate function order Read more
Source§impl<'a, Parent, Child> BelongingToDsl<&'a Vec<Parent>> for Childwhere
Child: BelongingToDsl<&'a [Parent]>,
impl<'a, Parent, Child> BelongingToDsl<&'a Vec<Parent>> for Childwhere
Child: BelongingToDsl<&'a [Parent]>,
Source§type Output = <Child as BelongingToDsl<&'a [Parent]>>::Output
type Output = <Child as BelongingToDsl<&'a [Parent]>>::Output
The query returned by
belonging_toSource§fn belonging_to(
parents: &'a Vec<Parent>,
) -> <Child as BelongingToDsl<&'a Vec<Parent>>>::Output
fn belonging_to( parents: &'a Vec<Parent>, ) -> <Child as BelongingToDsl<&'a Vec<Parent>>>::Output
Get the record(s) belonging to record(s)
otherSource§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: ?Sized,
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T: Any,
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impl<T> IntoSql for T
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fn into_sql<T>(self) -> Self::Expression
Convert
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Convert
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self,
conn: &'conn mut Conn,
) -> <Conn as AsyncConnectionCore>::ExecuteFuture<'conn, 'query>
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) -> AndThen<Self::LoadFuture<'conn>, TryCollect<Self::Stream<'conn>, Vec<U>>>
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self,
conn: &'conn mut Conn,
) -> Self::LoadFuture<'conn>where
Conn: AsyncConnectionCore,
U: 'conn,
Self: LoadQuery<'query, Conn, U> + 'query,
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self,
conn: &'conn mut Conn,
) -> Self::LoadFuture<'conn>where
Conn: AsyncConnectionCore,
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Self: LoadQuery<'query, Conn, U> + 'query,
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conn: &'conn mut Conn,
) -> AndThen<Self::LoadFuture<'conn>, LoadNext<Pin<Box<Self::Stream<'conn>>>>>
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