pub struct Sprite {
pub pixels: Vec<u8>,
pub pixel_width: u32,
pub pixel_height: u32,
pub spacing_cells_x: u16,
pub spacing_cells_y: u16,
}Expand description
A decoded, ready-to-blit sprite.
Fields§
§pixels: Vec<u8>RGBA8 pixel data, row-major, pixel_width * pixel_height * 4 bytes.
pixel_width: u32Pixel width of the sprite.
pixel_height: u32Pixel height of the sprite.
spacing_cells_x: u16How many grid cells wide this sprite is.
spacing_cells_y: u16How many grid cells tall this sprite is.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Sprite
impl RefUnwindSafe for Sprite
impl Send for Sprite
impl Sync for Sprite
impl Unpin for Sprite
impl UnsafeUnpin for Sprite
impl UnwindSafe for Sprite
Blanket Implementations§
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T: Any,
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