pub trait Shader<Vtx, Var, Uni>: VertexShader<Vtx, Uni, Output = Vertex<ProjVec3, Var>> + FragmentShader<Var> { }Expand description
Alias for combined vertex+fragment shader types
pub trait Shader<Vtx, Var, Uni>: VertexShader<Vtx, Uni, Output = Vertex<ProjVec3, Var>> + FragmentShader<Var> { }Alias for combined vertex+fragment shader types