FirstPerson

Struct FirstPerson 

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pub struct FirstPerson {
    pub pos: Point3<World>,
    pub heading: SphericalVec<World>,
}
Expand description

First-person camera transform.

This is the familiar “FPS” movement mode, based on camera position and heading (look-at vector).

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§pos: Point3<World>

Current position of the camera in world space.

§heading: SphericalVec<World>

Current heading of the camera in world space.

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impl FirstPerson

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pub fn new() -> Self

Creates a first-person transform with position in the origin and heading in the direction of the positive x-axis.

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pub fn look_at(&mut self, pt: Point3<World>)

Rotates the camera to center the view on a world-space point.

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pub fn rotate(&mut self, delta_az: Angle, delta_alt: Angle)

Rotates the camera by relative azimuth and altitude.

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pub fn rotate_to(&mut self, az: Angle, alt: Angle)

Rotates the camera to an absolute orientation in world space.

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pub fn translate(&mut self, delta: Vec3<View>)

Translates the camera by a relative offset in view space.

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impl Clone for FirstPerson

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fn clone(&self) -> FirstPerson

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FirstPerson

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FirstPerson

Available on crate feature fp only.
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fn default() -> Self

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impl Transform for FirstPerson

Available on crate feature fp only.
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fn world_to_view(&self) -> Mat4x4<WorldToView>

Returns the current world-to-view matrix.
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impl Copy for FirstPerson

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.