CubicBezier

Struct CubicBezier 

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pub struct CubicBezier<T>(pub [T; 4]);
Expand description

A cubic Bézier curve, defined by four control points.

TODO More info about Béziers


 p1
  \         ____
   \     _-´    `--_                      p3
    \   /           `-_                    \
     \ |               `-_                 |\
      \|                  `-__            /  \
       \                      `---_____--´    \
       p0                                      \
                                                p2

Tuple Fields§

§0: [T; 4]

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impl<T> CubicBezier<T>
where T: Affine<Diff: Linear<Scalar = f32>> + Clone,

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pub fn eval(&self, t: f32) -> T

Evaluates the value of self at t.

For t < 0, returns the first control point. For t > 1, returns the last control point. Uses De Casteljau’s algorithm.

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pub fn fast_eval(&self, t: f32) -> T

Evaluates the value of self at t.

For t < 0, returns the first control point. For t > 1, returns the last control point.

Directly evaluates the cubic. Faster but possibly less numerically stable than Self::eval.

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pub fn tangent(&self, t: f32) -> T::Diff

Returns the tangent, or direction vector, of self at t.

Clamps t to the range [0, 1].

Trait Implementations§

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impl<T: Clone> Clone for CubicBezier<T>

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fn clone(&self) -> CubicBezier<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for CubicBezier<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Parametric<T> for CubicBezier<T>
where T: Affine<Diff: Linear<Scalar = f32> + Clone> + Clone,

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fn eval(&self, t: f32) -> T

Returns the value of self at t. Read more
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impl<T: PartialEq> PartialEq for CubicBezier<T>

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fn eq(&self, other: &CubicBezier<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: Eq> Eq for CubicBezier<T>

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impl<T> StructuralPartialEq for CubicBezier<T>

Auto Trait Implementations§

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impl<T> Freeze for CubicBezier<T>
where T: Freeze,

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impl<T> RefUnwindSafe for CubicBezier<T>
where T: RefUnwindSafe,

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impl<T> Send for CubicBezier<T>
where T: Send,

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impl<T> Sync for CubicBezier<T>
where T: Sync,

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impl<T> Unpin for CubicBezier<T>
where T: Unpin,

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impl<T> UnwindSafe for CubicBezier<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.