Texture

Struct Texture 

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pub struct Texture<D> { /* private fields */ }
Expand description

A texture type. Can contain either owned or borrowed pixel data.

Textures are used to render texture mapped geometry, by interpolating texture coordinates across polygon faces. To read, or sample, from a Texture, use one of the Sampler* types defined in this module.

Multiple textures can be packed into a single larger memory buffer, often called a “texture atlas” or “sprite sheet”. Each texture borrows a region of the larger buffer.

  • TODO Mipmapping
  • TODO Bilinear filtering sampler

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impl<D> Texture<D>

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pub fn width(&self) -> f32

Returns the width of self as f32.

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pub fn height(&self) -> f32

Returns the height of self as f32.

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pub fn data(&self) -> &D

Returns the pixel data of self.

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impl<D: Clone> Clone for Texture<D>

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fn clone(&self) -> Texture<D>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C> From<Buf2<C>> for Texture<Buf2<C>>

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fn from(data: Buf2<C>) -> Self

Creates a new texture from owned pixel data.

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impl<'a, C> From<Slice2<'a, C>> for Texture<Slice2<'a, C>>

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fn from(data: Slice2<'a, C>) -> Self

Creates a new texture from borrowed pixel data.

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impl<D: Copy> Copy for Texture<D>

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impl<D> Freeze for Texture<D>
where D: Freeze,

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impl<D> RefUnwindSafe for Texture<D>
where D: RefUnwindSafe,

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impl<D> Send for Texture<D>
where D: Send,

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impl<D> Sync for Texture<D>
where D: Sync,

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impl<D> Unpin for Texture<D>
where D: Unpin,

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impl<D> UnwindSafe for Texture<D>
where D: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.