pub enum PropEvent {
Flush(u32),
Copy(u32, u32),
}Expand description
What happened to a node with a Lua property (node.setproperty),
for the Lua side to update its property table.
Variants§
Flush(u32)
The node was freed: its property goes.
Copy(u32, u32)
The node (first) was copied (second).
Trait Implementations§
impl Copy for PropEvent
impl Eq for PropEvent
impl StructuralPartialEq for PropEvent
Auto Trait Implementations§
impl Freeze for PropEvent
impl RefUnwindSafe for PropEvent
impl Send for PropEvent
impl Sync for PropEvent
impl Unpin for PropEvent
impl UnsafeUnpin for PropEvent
impl UnwindSafe for PropEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more