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Align

Enum Align 

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pub enum Align {
    Min,
    Center,
    Max,
}
Expand description

left/center/right or top/center/bottom alignment for e.g. anchors and layouts.

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Min

Left or top.

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Center

Horizontal or vertical center.

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Max

Right or bottom.

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impl Align

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pub const LEFT: Align = Self::Min

Convenience for Self::Min

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pub const RIGHT: Align = Self::Max

Convenience for Self::Max

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pub const TOP: Align = Self::Min

Convenience for Self::Min

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pub const BOTTOM: Align = Self::Max

Convenience for Self::Max

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pub fn to_factor(self) -> f32

Convert Min => 0.0, Center => 0.5 or Max => 1.0.

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pub fn to_sign(self) -> f32

Convert Min => -1.0, Center => 0.0 or Max => 1.0.

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pub fn flip(self) -> Align

Returns the inverse alignment. Min becomes Max, Center stays the same, Max becomes Min.

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pub fn align_size_within_range( self, size: f32, range: impl Into<Rangef>, ) -> Rangef

Returns a range of given size within a specified range.

If the requested size is bigger than the size of range, then the returned range will not fit into the available range. The extra space will be allocated from:

AlignSide
Minright (end)
Centerboth
Maxleft (start)
§Examples
use std::f32::{INFINITY, NEG_INFINITY};
use emath::Align::*;

// The size is smaller than a range
assert_eq!(Min   .align_size_within_range(2.0, 10.0..=20.0), 10.0..=12.0);
assert_eq!(Center.align_size_within_range(2.0, 10.0..=20.0), 14.0..=16.0);
assert_eq!(Max   .align_size_within_range(2.0, 10.0..=20.0), 18.0..=20.0);

// The size is bigger than a range
assert_eq!(Min   .align_size_within_range(20.0, 10.0..=20.0), 10.0..=30.0);
assert_eq!(Center.align_size_within_range(20.0, 10.0..=20.0),  5.0..=25.0);
assert_eq!(Max   .align_size_within_range(20.0, 10.0..=20.0),  0.0..=20.0);

// The size is infinity, but range is finite - a special case of a previous example
assert_eq!(Min   .align_size_within_range(INFINITY, 10.0..=20.0),         10.0..=INFINITY);
assert_eq!(Center.align_size_within_range(INFINITY, 10.0..=20.0), NEG_INFINITY..=INFINITY);
assert_eq!(Max   .align_size_within_range(INFINITY, 10.0..=20.0), NEG_INFINITY..=20.0);

The infinity-sized ranges can produce a surprising results, if the size is also infinity, use such ranges with carefully!

use std::f32::{INFINITY, NEG_INFINITY};
use emath::Align::*;

// Allocating a size aligned for infinity bound will lead to empty ranges!
assert_eq!(Min   .align_size_within_range(2.0, 10.0..=INFINITY),     10.0..=12.0);
assert_eq!(Center.align_size_within_range(2.0, 10.0..=INFINITY), INFINITY..=INFINITY);// (!)
assert_eq!(Max   .align_size_within_range(2.0, 10.0..=INFINITY), INFINITY..=INFINITY);// (!)

assert_eq!(Min   .align_size_within_range(2.0, NEG_INFINITY..=20.0), NEG_INFINITY..=NEG_INFINITY);// (!)
assert_eq!(Center.align_size_within_range(2.0, NEG_INFINITY..=20.0), NEG_INFINITY..=NEG_INFINITY);// (!)
assert_eq!(Max   .align_size_within_range(2.0, NEG_INFINITY..=20.0),         18.0..=20.0);


// The infinity size will always return the given range if it has at least one infinity bound
assert_eq!(Min   .align_size_within_range(INFINITY, 10.0..=INFINITY), 10.0..=INFINITY);
assert_eq!(Center.align_size_within_range(INFINITY, 10.0..=INFINITY), 10.0..=INFINITY);
assert_eq!(Max   .align_size_within_range(INFINITY, 10.0..=INFINITY), 10.0..=INFINITY);

assert_eq!(Min   .align_size_within_range(INFINITY, NEG_INFINITY..=20.0), NEG_INFINITY..=20.0);
assert_eq!(Center.align_size_within_range(INFINITY, NEG_INFINITY..=20.0), NEG_INFINITY..=20.0);
assert_eq!(Max   .align_size_within_range(INFINITY, NEG_INFINITY..=20.0), NEG_INFINITY..=20.0);

Trait Implementations§

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impl Clone for Align

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fn clone(&self) -> Align

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Align

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Align

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fn default() -> Align

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Align

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Align, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for Align

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Align

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fn eq(&self, other: &Align) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Align

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for Align

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impl Eq for Align

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impl StructuralPartialEq for Align

Auto Trait Implementations§

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impl Freeze for Align

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impl RefUnwindSafe for Align

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impl Send for Align

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impl Sync for Align

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impl Unpin for Align

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impl UnsafeUnpin for Align

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impl UnwindSafe for Align

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impl<T> Any for T
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Gets the TypeId of self. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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const ALIGN: usize

The alignment of pointer.
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