pub struct StoreId { /* private fields */ }Expand description
A unique id per store.
The kind of store is part of the id, and can be either a StoreKind::Recording or a
StoreKind::Blueprint.
§Uniqueness
All data associated with a given StoreId, regardless of its source, is considered to belong
to the same logical recording. As such, when ingested in the viewer, they will be pooled into
a single store and displayed as a single, in-viewer recording. This can be very confusing if it
happens inadvertently. However, the ability to pool data sharing the same StoreId can be very
powerful. As a result, we do not want to enforce uniqueness. Still, it is important to
understand what a StoreId is, and, to avoid footguns, default to make them unique.
In the context of the logging SDK, the application id is a mandatory, user-defined string. By default, the recording id is a UUID, which ensures unique-by-default behavior. The user can override the recording id though. In that case, the user is responsible for making the application id/recording id pair unique or not, based on their needs.
In the context of remote recordings (aka a dataset’s segment), the application id is the
dataset entry id, and the recording id is the segment id. The former is a UUID, and the latter
is, by definition, unique within the dataset entry. As a result, the uniqueness of the StoreId
is always guaranteed in this case.
Implementations§
Source§impl StoreId
impl StoreId
pub fn new( kind: StoreKind, application_id: impl Into<ApplicationId>, recording_id: impl Into<RecordingId>, ) -> StoreId
pub fn recording( application_id: impl Into<ApplicationId>, recording_id: impl Into<RecordingId>, ) -> StoreId
Sourcepub fn default_blueprint(application_id: ApplicationId) -> StoreId
pub fn default_blueprint(application_id: ApplicationId) -> StoreId
Create a Self for the default blueprint of a given application id
Sourcepub fn random(
kind: StoreKind,
application_id: impl Into<ApplicationId>,
) -> StoreId
pub fn random( kind: StoreKind, application_id: impl Into<ApplicationId>, ) -> StoreId
Generate a random StoreId with the provided application id.
Note: the application id is required here because fully random store ids are often a logically incorrect thing to build (the notable exceptions being tests).
pub fn empty_recording() -> StoreId
pub fn with_recording_id(self, recording_id: impl Into<RecordingId>) -> StoreId
pub fn with_application_id( self, application_id: impl Into<ApplicationId>, ) -> StoreId
pub fn from_uuid( kind: StoreKind, application_id: ApplicationId, uuid: Uuid, ) -> StoreId
pub fn is_empty_recording(&self) -> bool
pub fn is_default_blueprint(&self) -> bool
pub fn kind(&self) -> StoreKind
pub fn is_recording(&self) -> bool
pub fn is_blueprint(&self) -> bool
pub fn recording_id(&self) -> &RecordingId
pub fn application_id(&self) -> &ApplicationId
Trait Implementations§
Source§impl DataUi for StoreId
impl DataUi for StoreId
Source§fn data_ui(
&self,
ctx: &ViewerContext<'_>,
ui: &mut Ui,
ui_layout: UiLayout,
query: &LatestAtQuery,
db: &EntityDb,
)
fn data_ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, ui_layout: UiLayout, query: &LatestAtQuery, db: &EntityDb, )
Source§fn data_ui_recording(
&self,
ctx: &ViewerContext<'_>,
ui: &mut Ui,
ui_layout: UiLayout,
)
fn data_ui_recording( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, ui_layout: UiLayout, )
Self::data_ui using the default query and recording.Source§impl<'de> Deserialize<'de> for StoreId
impl<'de> Deserialize<'de> for StoreId
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<StoreId, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<StoreId, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl From<StoreId> for RecordingOrTable
impl From<StoreId> for RecordingOrTable
Source§fn from(store_id: StoreId) -> RecordingOrTable
fn from(store_id: StoreId) -> RecordingOrTable
Source§impl Ord for StoreId
impl Ord for StoreId
Source§impl PartialOrd for StoreId
impl PartialOrd for StoreId
Source§impl Serialize for StoreId
impl Serialize for StoreId
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Source§impl SizeBytes for StoreId
impl SizeBytes for StoreId
Source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
self uses on the heap. Read moreSource§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
self in bytes, accounting for both stack and heap space.Source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
self on the stack, in bytes. Read moreimpl Eq for StoreId
impl StructuralPartialEq for StoreId
Auto Trait Implementations§
impl Freeze for StoreId
impl RefUnwindSafe for StoreId
impl Send for StoreId
impl Sync for StoreId
impl Unpin for StoreId
impl UnsafeUnpin for StoreId
impl UnwindSafe for StoreId
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