pub struct InterfaceBody<'input> {
pub name: Loc<Cow<'input, str>>,
pub members: Vec<TypeMember<'input>>,
pub sub_types: Vec<Item<'input, SubType<'input>>>,
}
Expand description
The body of an interface declaration
ⓘ
interface <name> {
<members>
<sub_types>
}
Fields§
§name: Loc<Cow<'input, str>>
§members: Vec<TypeMember<'input>>
§sub_types: Vec<Item<'input, SubType<'input>>>
Implementations§
Trait Implementations§
Source§impl<'input> Debug for InterfaceBody<'input>
impl<'input> Debug for InterfaceBody<'input>
Source§impl<'input> PartialEq for InterfaceBody<'input>
impl<'input> PartialEq for InterfaceBody<'input>
impl<'input> Eq for InterfaceBody<'input>
impl<'input> StructuralPartialEq for InterfaceBody<'input>
Auto Trait Implementations§
impl<'input> Freeze for InterfaceBody<'input>
impl<'input> RefUnwindSafe for InterfaceBody<'input>
impl<'input> Send for InterfaceBody<'input>
impl<'input> Sync for InterfaceBody<'input>
impl<'input> Unpin for InterfaceBody<'input>
impl<'input> UnwindSafe for InterfaceBody<'input>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more