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LayoutEngine

Struct LayoutEngine 

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pub struct LayoutEngine {
    pub stats: LayoutStats,
    /* private fields */
}
Expand description

The incremental layout engine.

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§stats: LayoutStats

Statistics from the last frame.

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impl LayoutEngine

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pub fn new() -> Self

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pub fn layout_frame( &mut self, root: &View, size_px: (u32, u32), textfield_states: &HashMap<u64, Rc<RefCell<TextFieldState>>>, interactions: &Interactions, focused: Option<u64>, ) -> (Scene, Vec<HitRegion>, Vec<SemNode>)

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impl Default for LayoutEngine

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.