pub struct WindowState {
pub is_initialized: bool,
/* private fields */
}Fields§
§is_initialized: boolImplementations§
Source§impl WindowState
impl WindowState
pub fn create_uninitialized() -> Self
pub fn new( initial_screen_provider: WindowScreenProvider, initial_placement: WindowPlacement, initial_bounds_provider: WindowBoundsProvider, initially_minimized: bool, ) -> Self
pub fn with_bounds( initial_position: Option<Vec2>, initial_size: Option<Size>, initially_minimized: bool, ) -> Self
pub fn initialize( &mut self, screen_id: String, placement: WindowPlacement, is_minimized: bool, bounds: Rect, )
pub fn screen_id(&self) -> &str
pub fn placement_value(&self) -> WindowPlacement
pub fn is_minimized_value(&self) -> bool
pub fn bounds_value(&self) -> Rect
pub fn position(&self) -> Vec2
pub fn size(&self) -> Size
pub fn try_screen_id(&self) -> Option<&str>
pub fn try_placement(&self) -> Option<WindowPlacement>
pub fn try_is_minimized(&self) -> Option<bool>
pub fn try_bounds(&self) -> Option<Rect>
pub fn request_screen(&mut self, p: WindowScreenProvider)
pub fn request_placement(&mut self, p: WindowPlacement)
pub fn request_minimized(&mut self, v: bool)
pub fn request_bounds_provider(&mut self, p: WindowBoundsProvider)
pub fn request_bounds_fn<F: Fn(&WindowGeometryProviderScope<'_>) -> Rect + 'static>( &mut self, f: F, )
pub fn request_bounds(&mut self, r: Rect)
pub fn request_position_provider(&mut self, p: WindowPositionProvider)
pub fn request_position(&mut self, pos: Vec2)
pub fn request_position_xy(&mut self, x: f32, y: f32)
pub fn request_size_provider(&mut self, p: WindowSizeProvider)
pub fn request_size(&mut self, sz: Size)
pub fn request_size_xy(&mut self, w: f32, h: f32)
pub fn take_pending_screen(&mut self) -> Option<WindowScreenProvider>
pub fn take_pending_placement(&mut self) -> Option<WindowPlacement>
pub fn take_pending_minimized(&mut self) -> Option<bool>
pub fn drain_pending_bounds(&mut self) -> Vec<WindowBoundsProvider>
pub fn has_pending(&self) -> bool
pub fn apply_pending( &mut self, screen_scope: &WindowScreenProviderScope, geometry_scope: &WindowGeometryProviderScope<'_>, ) -> Option<Rect>
pub fn on_host_bounds_changed(&mut self, bounds: Rect, screen_id: String)
pub fn on_host_placement_changed(&mut self, p: WindowPlacement)
pub fn on_host_minimized_changed(&mut self, v: bool)
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for WindowState
impl !Send for WindowState
impl !Sync for WindowState
impl !UnwindSafe for WindowState
impl Freeze for WindowState
impl Unpin for WindowState
impl UnsafeUnpin for WindowState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more